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Bug Reports => Engine Related Bug Reports => Post v0.9 Bugs => Topic started by: Ian on March 29, 2008, 02:08:08 AM

Title: Command stacking
Post by: Ian on March 29, 2008, 02:08:08 AM
Behaviour in mmud (punched in 3 souths in quick succession):
Intersection of Guild St. & River St.     
Obvious exits: south, east, west           
[HP=1113/1113]:s                           
Guild Street, Northern End                 
Also here: fat drunken brawler.           
Obvious exits: north, south, east         
[HP=1113/1113]:s                           
Guild Street                               
Obvious exits: north, south               
[HP=1113/1113]:s                           
Guild Street                               
Obvious exits: north, south               
[HP=1113/1113]:                           


Behaviour in gmud (punched in 4 souths in quick succession):
Intersection of Guild St. & River St.
You notice 48 torchs here.
Obvious exits: south, east, west
[HP=101/MA=16]: (Resting) s
s
s
s
Guild Street, Northern End
Also here: drunken brawler.
Obvious exits: north, south, east
[HP=101/MA=22]:skin
Guild Street
Obvious exits: north, south
Guild Street
Obvious exits: north, south
Intersection of Guild St. & Crown St.
Obvious exits: north, south, east, west
You attempt to cast barkskin, but fail.
[HP=101/MA=15]:


Difference is that gmud echoes the characters when they are received, whereas mmud echoes them when they are processed.  Also don't get a fresh statline each time.