See this cap: http://greatermud.com/forums/index.php?topic=15865.0
There is really no counter play to hanging in pvp. Esp when the person saving is outside your range. Proposed solutions create toxic / generate gameplay:
Add hang penalties = benefits script hangers
"just round them" = degenerate pvp gameplay
The fact that the game rewards you for staying offline in PVP is totally backwards.
I actually agree, even though... I don't want hang penalties applied to myself. :) I would like hang pens.
Chuckle, so many feel the exact same way :) Either way next push you will have the option of recording your vote so people can mock you when you flip-flop later in the game!
Honestly, hang pens would be hella better. But only if implemented midway thru game season.
Swan is right. And we all know it. And there should be a reason to get gear from someone who hangs and u nearly kill them 30% or less. Cuz that gear is obviously the only thing that matters even in the slightest when:
1. You can buy lives.
2. There are no limiteds.
3. Mid-game hang pens so newbies don't screw each other over for the gear early on...
I say mid-game I mean like 2 or 3 months in.
Can I get a hell yeah?!
Can I get a hallelujah?!
I think hang penalties aren't a great solution. PVP is fundamentally broken in this game and an overhaul. The devs of this game need a vision for PVP, rather than once a push bandaids that don't fix core game design issues. I appreciate the work they have done in hosting the board, but there are so many easily fixable QoL issues in this game that are ignored. I won't be back next push, and already deleted my char here.