Blackwood Forest, Webbed Lair
Also here: Hugh.
Obvious exits: north, west, northwest, southwest
[HP=317/MA=188]:rest
You are now resting.
Hugh casts zeal!
Hugh casts greater healing on you!
[HP=317/MA=188]: (Resting)
Blackwood Forest, Webbed Lair
Also here: Hugh.
Obvious exits: north, west, northwest, southwest
[HP=380/MA=188]: (Resting) st
Name: Myrddin Erection Lives/CP: 9/2
Race: Gaunt One Exp: 280698017 Perception: 96
Class: Gypsy Level: 43 Stealth: 124
Hits: 380/384 Armour Class: 26/4 Thievery: 166
Mana: * 188/192 Spellcasting: 184 Traps: 150
Picklocks: 168
Strength: 100 Agility: 110 Tracking: 0
Intellect: 125 Health: 70 Martial Arts: 88
Willpower: 80 Charm: 67 MagicRes: 91
Hugh cast grhe on me, but my hps didnt show as changed til I hit enter and it reupdated the prompt...
Dunno how important this is, but tis a bug...
Hmm... never seen that before. Is this normal behavior? Is it easily reproducable?
[HP=137/MA=192]: (Resting)
Darkwood Forest
Also here: Hugh.
Obvious exits: east, southwest
Hugh casts major healing on you!
[HP=137/MA=192]: (Resting) l
Darkwood Forest
This gloomy, unsettling forest is beautiful in a dark sort of way. The
trees are black as coal, and are very tall. Their thick, knotted branches twist
every which way so that they appear to be contorted in pain, though this is
surely not the case. The leaves are a dark green, and are nearly as thick as
leather. This part of the forest has not seen many travelers as it is deep
within the forest, far from anything civilized. The stench of ancient evil is
very thick in the air.
Also here: Hugh.
Obvious exits: east, southwest
[HP=181/MA=192]: (Resting) klsdfsklj
You say "klsdfsklj"
[HP=181/MA=192]: (Resting) smit
You cast smite on Myrddin!
You feel powerful!
Hugh casts major healing on you!
[HP=181/MA=188]:.
You say ""
[HP=225/MA=192]:l
Darkwood Forest
This gloomy, unsettling forest is beautiful in a dark sort of way. The
trees are black as coal, and are very tall. Their thick, knotted branches twist
every which way so that they appear to be contorted in pain, though this is
surely not the case. The leaves are a dark green, and are nearly as thick as
leather. This part of the forest has not seen many travelers as it is deep
within the forest, far from anything civilized. The stench of ancient evil is
very thick in the air.
Also here: Hugh.
Obvious exits: east, southwest
Every time. It appears that it doesnt matter if yer resting or not. The prompt just doesnt update when you get healed..
Weird. Probably something I screwed up with last night's changes.
Should be easy enough to fix, hopefully tonight. Thanks for the confirmation.