Paradigm MUD Forums

GreaterMUD Discussion => Balance Analysis => Topic started by: Jigga on April 15, 2009, 04:22:22 AM

Title: Crits vs. AC
Post by: Jigga on April 15, 2009, 04:22:22 AM
I'm not totally sure about this but last I remember crits hit no matter what the AC or dodge stats were on the player/monster you were hitting?

I don't even know if this is still true, but that needs to be fixed. First you should have to actually land the blow before it becomes a critical hit.

Like I said I forget how this works these days and I'm sure someone else addressed this but just throwing it out there.
Title: Re: Crits vs. AC
Post by: Trios on April 15, 2009, 08:47:48 AM
I am 98.765% sure that this was changed in MajorMUD as part of the big combat change that made AC so godly. You now have to land a hit before a crit roll is calculated. I certainly expect that GreaterMUD works the same way.
Title: Re: Crits vs. AC
Post by: DeathCow on April 15, 2009, 12:40:53 PM
This was changed in 1.1w?ISH..
Title: Re: Crits vs. AC
Post by: Trios on April 15, 2009, 01:58:03 PM
It was quite a bit later; it was a Metro change, 1.1w was still WCC. I firmly believe it was part of the major combat change.
Title: Re: Crits vs. AC
Post by: DeathCow on April 17, 2009, 09:25:40 AM
Maybe  could always check release notes.