Newhaven, Adventurer's Guild
Also here: Corwyn.
Obvious exits: south
[HP=38/MA=10]:gb is now
You are not in a gang at the present!
[HP=38/MA=10]:
Newhaven, Adventurer's Guild
Also here: Corwyn.
Obvious exits: south
[HP=38/MA=10]:gb
You are not in a gang at the present!
[HP=38/MA=10]:
Newhaven, Adventurer's Guild
Also here: Corwyn.
Obvious exits: south
Kamel gangpaths: ok afk somemore got more tile to hang
[HP=75/MA=30]:stat
Name: Russell UpSumGrub Lives/CP: 9/0
Race: Dwarf Exp: 3225 Perception: 40
Class: Cleric Level: 1 Stealth: 0
Hits: 38/38 Armour Class: 0/0 Thievery: 0
Mana: 10/10 Spellcasting: 52 Traps: 0
Picklocks: 0
Strength: 50 Agility: 60 Tracking: 0
Intellect: 30 Health: 60 Martial Arts: 16
Willpower: 70 Charm: 30 MagicRes: 70
Myrddin gangpaths: Yup
[HP=75/MA=30]:stat
Name: Russell UpSumGrub Lives/CP: 9/0
Race: Dwarf Exp: 3225 Perception: 40
Class: Cleric Level: 1 Stealth: 0
Hits: 38/38 Armour Class: 0/0 Thievery: 0
Mana: 10/10 Spellcasting: 52 Traps: 0
Picklocks: 0
Strength: 50 Agility: 60 Tracking: 0
Intellect: 30 Health: 60 Martial Arts: 16
Willpower: 70 Charm: 30 MagicRes: 70
[HP=38/MA=10]:gb HEY!
Kamel gangpaths: moan
You are not in a gang at the present!
I rolled russell, and before I reentered the gang, I was seeing gangpaths...
Then after I joined I saw double gangpaths til I logged off..
To add to this -- Also getting gangpaths while training stats.