- Fixed the cloud issues, again, in pvp
- Fixed the unlimited mana bug
- Reduced the effectiveness of attack last by 15%
- Fixed the cause of all the crashes yesterday
- Fixed the "none black hair" msg on players. Will now say "no hair" heh
- Items that give + traps and + picklocks will now give those bonuses and display them on your stat screen
Hell yeah on the picklocks and traps stuff... but why the decrease in attack-last? And what is lowered 15%?
I'm a bit confused on the attack last issue. If someone would clarify what the problem was I might have a better "fix" for the issue.
It was coded to draw the attack 85% of the time, we reduced that to 60%. I'm pretty sure this is still not correct.
Unfortunately I really don't know 'exactly' how attack last works in MMUD. I know it doesnt effect some monsters, Kai Master for example but I'm not sure why. I know that in MMUD it isnt who attacks last but who scored a successful HIT last.