Paradigm MUD Forums

Bug Reports => Version History => Topic started by: Gardner Denver on October 23, 2009, 01:54:48 PM

Title: Latest Version - 10/23/09 - Notes
Post by: Gardner Denver on October 23, 2009, 01:54:48 PM
Title: Re: Latest Version - 10/23/09 - Notes
Post by: Grim on October 23, 2009, 01:57:54 PM
Hell yeah on the picklocks and traps stuff... but why the decrease in attack-last? And what is lowered 15%?
Title: Re: Latest Version - 10/23/09 - Notes
Post by: DeathCow on October 24, 2009, 11:14:00 AM
I'm a bit confused on the attack last issue.  If someone would clarify what the problem was I might have a better "fix" for the issue.
Title: Re: Latest Version - 10/23/09 - Notes
Post by: Gardner Denver on October 24, 2009, 12:32:12 PM
It was coded to draw the attack 85% of the time, we reduced that to 60%.  I'm pretty sure this is still not correct. 
Title: Re: Latest Version - 10/23/09 - Notes
Post by: DeathCow on October 26, 2009, 01:04:11 PM
Unfortunately I really don't know 'exactly' how attack last works in MMUD.  I know it doesnt effect some monsters, Kai Master for example but I'm not sure why.  I know that in MMUD it isnt who attacks last but who scored a successful HIT last.