Paradigm MUD Forums

Bug Reports => Engine Related Bug Reports => Needs Testing => Topic started by: Apophis2310 on September 16, 2012, 09:58:57 AM

Title: Invisible attacking npc
Post by: Apophis2310 on September 16, 2012, 09:58:57 AM
Walking to Khaz using the standard path provided in Megamud. This is where I was assaulted by a bandit leader, as I run away, it did not say he walked into the room but he was still hitting me. I did notice that a blank line (cr + lf) would appear everytime I walked to the next room.
Title: Re: Invisible attacking npc
Post by: Stalkerr on September 16, 2012, 12:08:03 PM
It shouldn't be displaying a blank line, other than that, this isn't a "bug".  The blank movement message is intended to simulate stealth.
Title: Re: Invisible attacking npc
Post by: Crabster on September 16, 2012, 12:59:30 PM
when a mob follows it always shows a blank gap...thats ur cue to hit enter or hope ur mega does a ^M before the next round goes off
Title: Re: Invisible attacking npc
Post by: Stalkerr on September 16, 2012, 04:09:10 PM
Mmm..fist shaking.
Title: Re: Invisible attacking npc
Post by: Crabster on September 17, 2012, 01:20:55 PM
well i guess not all show a blank space but alot do it seems....seems that the see hidden mobs when u run thru there room show u blank spaces when they follow
Title: Re: Invisible attacking npc
Post by: Hurricane Omega on September 17, 2012, 01:43:00 PM
I have seen it when some see hidden mobs spawn as well.  The Raksashas did this last build.
Title: Re: Invisible attacking npc
Post by: Stalkerr on September 17, 2012, 10:20:07 PM
Raks have no movement messages.
Title: Re: Invisible attacking npc
Post by: Crabster on September 18, 2012, 06:19:22 AM
ahh thats right