I though about adding the spell "Darkness" to the sorcerer class
Basically it would change the light in the room to very dark
unless the monster/player had some sort of way to see in the dark, they would suffer a penalty
..Then I thought, why not have a penalty anytime your not able to see in a dark room?
Wouldnt that make sense?
Obviously the 'counter' for that spell would be the druids spell 'daylight'
I believe there should be a counterspell for almost all utility/DoT spells.
I was under the impression players already DID suffer a penalty when blind or in dark rooms. An accuracy penalty from memory. And how would darkness be different from any blindness/mass blindness spell? I'm not sure if the game deals with darkness/blindness any differently.
There is an acc pen for not being able to see, -3 for dimly lit, and -5 for no vision. And yes most spells should have a reasonable counter.
Quote from: DeathCow on May 05, 2006, 04:43:27 PM
There is an acc pen for not being able to see, -3 for dimly lit, and -5 for no vision.? And yes most spells should have a reasonable counter.
-5 for no vision?
You can't see a thing, and you're losing just a fraction of your accuracy?? That seems ludicrous.
Can we make the penalty way more severe?? Can we, can we, can we?? Pleeeeeeeease?
Quote from: Vitoc on May 05, 2006, 05:26:39 PM
Quote from: DeathCow on May 05, 2006, 04:43:27 PM
There is an acc pen for not being able to see, -3 for dimly lit, and -5 for no vision. And yes most spells should have a reasonable counter.
-5 for no vision?
You can't see a thing, and you're losing just a fraction of your accuracy? That seems ludicrous.
Can we make the penalty way more severe? Can we, can we, can we? Pleeeeeeeease?
Well, when they added the pen -5 has huge, cause the max level was 12.. :P
Quote from: DeathCow on May 05, 2006, 06:16:17 PM
Quote from: Vitoc on May 05, 2006, 05:26:39 PM
Quote from: DeathCow on May 05, 2006, 04:43:27 PM
There is an acc pen for not being able to see, -3 for dimly lit, and -5 for no vision.? And yes most spells should have a reasonable counter.
-5 for no vision?
You can't see a thing, and you're losing just a fraction of your accuracy?? That seems ludicrous.
Can we make the penalty way more severe?? Can we, can we, can we?? Pleeeeeeeease?
Well, when they added the pen -5 has huge, cause the max level was 12.. :P
How bout we change it to a 50% loss of accuracy and a 3% chance you might hit yourself. :D
You swing blindly and miss, cutting off your own foot for 15 damage!
How about not?
And losing half your acc makes a dark room a bigger pen for higher level (ie more experienced) players.
Quote from: DeathCow on May 05, 2006, 11:50:49 PM
And losing half your acc makes a dark room a bigger pen for higher level (ie more experienced) players.
A more experienced player should have brought a lantern.? ;)
What about:
Message: You swing wildly in the dark and miss!
Result: loose one round
Message: You swing wildly in the dark and trip!
Result: agility test for falling down
Message: You swing wildly in the dark and hit (random target)!
Random target could be anything in the room player or monster (full damage)
Message: You swing wildly in the dark and graze (random target)!
Random target could be anything in the room player or monster (partial damage)
Each would have a random chance of happening based on how dark the room is.
Umm.
hmmm well if it isnt locke
No I dont think the player NEEDS to see the penalty. but there should be a strong penalty for it.
The hitting yourself thing is definatly out. I dont care how blind I am with a sword, Im not going to hit myself :) I know where my foot is. Now my party members foot..... =)
But the 50% acc penalty is definatly something I could see. 5%-10% to dimly lit rooms?
Giggle, at least someone got it :)
Quote from: ghaleon on May 08, 2006, 09:26:43 AM
The hitting yourself thing is definatly out. I dont care how blind I am with a sword, Im not going to hit myself :) I know where my foot is. Now my party members foot..... =)
Sorry the idea was a partialy consealed joke at more realistic situations but I wanted to just point out there is more you could do with darkness then just effect accuracy and it doesn't need to be as obvious of a total botch as hitting yourself. Though maybe the hitting yourself in the foot should be put in to work with bottles of rum I've seen stuff like that happen. :D
I just had an interesting (but not necessarily "good") idea regarding darkness. What if there was a chance you'd miss seeing an exit? So each time you look, or hit enter, you've got an 80% chance of seeing each exit. Or if it's really dark, 40% (just examples, would need to test it). This would upset mega no-end, but it's an interesting idea.
I was having a conversation about the room light coding with locke and i found out that the ability blindlight did something,kinda. I was thinking of oh bah..I'm a little to tired to type this all out.
Quote from: ghaleon on May 08, 2006, 09:26:43 AM
The hitting yourself thing is definatly out. I dont care how blind I am with a sword, Im not going to hit myself :) I know where my foot is. Now my party members foot..... =)
But the 50% acc penalty is definatly something I could see.? 5%-10% to dimly lit rooms?
I can say the same thing, I would never hit myself..... Haveing been a Cop in a former life, I know a lot of ppl who have cut themselves with knives, chainsaws, shot themselves, I could see if your Int was not high enough that you just might try to cut your foot, you hand or even in a rare case... you neck....