Paradigm MUD Forums

GreaterMUD Discussion => GreaterMUD => Topic started by: DeathCow on May 05, 2006, 06:19:21 PM

Title: Attn Vitoc.
Post by: DeathCow on May 05, 2006, 06:19:21 PM
Could you like um..log aim at some point :p  thanks :p
Title: Re: Attn Vitoc.
Post by: Vitoc on May 05, 2006, 06:23:16 PM
Quote from: DeathCow on May 05, 2006, 06:19:21 PM
Could you like um..log aim at some point :p? thanks :p
I'll log on tonight, at around 6 or 7pm pst.
Title: Re: Attn Vitoc.
Post by: DeathCow on May 05, 2006, 08:17:43 PM
Btw does the I need to know if these exit types work.
Item, Text, Action, Map Change, Door, Gate, Hidden.

I'm fairly certain most do, but...ya never know...if Item doesn't work anyone that decides to do some exploring to the se is gonna implode.

Oh yeah, and it be nice to get conversation textblocks working so people can mock my NPCs :p
Title: Re: Attn Vitoc.
Post by: Vitoc on May 06, 2006, 01:09:08 AM
Quote from: DeathCow on May 05, 2006, 08:17:43 PM
Btw does the I need to know if these exit types work.
Item, Text, Action, Map Change, Door, Gate, Hidden.

I'm fairly certain most do, but...ya never know...if Item doesn't work anyone that decides to do some exploring to the se is gonna implode.

Oh yeah, and it be nice to get conversation textblocks working so people can mock my NPCs :p
Door, Gate, Map Change, Action, and Text work for the most part I believe.  Will have to clean a couple of them up and add in hidden and item exits this weekend.