I'm not sure where to post this. I did not see this posted anywhere and since I am new to Spell Mod, I thought it would be interesting. Please disregard if it is posted elsewhere. This is based off Spell Mod webpage (min/max damage, max level) and MME spell data (spell abbreviation, mana). I can post druid and priest spells as well if anyone is interested. Please let me know if I have any mistakes that need to be corrected. Sorry for not perfect table... looks right on my screen, but bad in preview.
Mage Single Target Spells at Max Spell Level - Damage Per Mana Ratio (Mana Efficiency)
Name Max LvL Min Dmg Max Dmg Avg Dmg Mana Ratio
nebo 85 580 1380 980 50 19.60
prbe 85 575 1365 970 50 19.40
come 85 510 1335 923 48 19.22
elfu 65 450 1000 725 40 18.13
magm 55 360 780 570 30 19.00
simp 50 290 630 460 25 18.40
tent 47 260 570 415 23 18.04
fork 45 240 540 390 20 19.50
glac 43 200 480 340 20 17.00
colu 42 190 470 330 20 16.50
dfir 40 180 450 315 16 19.69
Mage Area Spells at Max Spell Level - Damage per Mana Ratio (Mana Efficiency)
Name Max LvL Min Dmg Max Dmg Avg Dmg Mana Avg Ratio
hsto 85 540 1180 860 75 11.47
pbla 85 500 1105 803 75 10.70
chai 85 495 1095 795 75 10.60
esto 55 245 715 480 70 6.86
bliz 55 135 490 313 45 6.94
spir 45 145 460 303 60 5.04
msto 33 80 225 153 50 3.05
Interesting. The neutral mage spells have the highest range in regular mud, but it seems with spell mod, that has been changed in favor of the evil spells.
Thanks for posting!