Paradigm MUD Forums

General Discussion => Off Topic => Topic started by: DeathCow on May 30, 2006, 01:14:05 PM

Title: omg exp
Post by: DeathCow on May 30, 2006, 01:14:05 PM
Woot...so purdy.  So broken.

[attachment deleted by admin]
Title: Re: omg exp
Post by: Vitoc on May 30, 2006, 03:45:09 PM
OOC what version of Windows are you running?? Or is that just a retro theme?
Title: Re: omg exp
Post by: DeathCow on May 30, 2006, 03:46:40 PM
I like everything retro.
Title: Re: omg exp
Post by: Vitoc on May 30, 2006, 03:48:53 PM
Quote from: DeathCow on May 30, 2006, 03:46:40 PM
I like everything retro.
Text Based MUDs for example?
Title: Re: omg exp
Post by: DeathCow on May 30, 2006, 03:49:31 PM
No, I hate those.
Title: Re: omg exp
Post by: Vitoc on May 30, 2006, 03:54:38 PM
They're making a comeback...

It was hard to say that with a straight face.
Title: Re: omg exp
Post by: Valentine on May 30, 2006, 04:08:27 PM
Hey, that's the theme I use. I thought I was the only one.

Still on IE6 though.
Title: Re: omg exp
Post by: DeathCow on May 30, 2006, 04:38:58 PM
I wish I hadnt updated. IE7.0 can blow me. 
Title: Re: omg exp
Post by: DeathCow on June 01, 2006, 06:21:02 PM
Level   Experience
-----   ----------
299     106509678425129
300     111835162346385
301     117426920463704
302     123298266486889
303     129463179811233
304     135936338801794
305     142733155741883
306     149869813528977
307     157363304205425
308     165231469415696

Ouch.
Title: Re: omg exp
Post by: Locke Cole on June 01, 2006, 07:03:44 PM
Quote from: DeathCow on June 01, 2006, 06:21:02 PMLevel   Experience
-----   ----------
299     106509678425129
300     111835162346385
301     117426920463704
302     123298266486889
303     129463179811233
304     135936338801794
305     142733155741883
306     149869813528977
307     157363304205425
308     165231469415696

Ouch.

IE7 is fine, I can't imagine how the wiki would look in IE6. :P And don't whine about the exp, we could have gone with Metro's fixed formula you know. :P
Title: Re: omg exp
Post by: Valentine on June 01, 2006, 10:09:10 PM
The wiki page looks fine in IE6. Is it not supposed to?
Title: Re: omg exp
Post by: Locke Cole on June 01, 2006, 10:16:58 PM
Quote from: Valentine on June 01, 2006, 10:09:10 PMThe wiki page looks fine in IE6. Is it not supposed to?

I was thinking some of the more esoteric CSS might not work in IE6. Maybe I was wrong. =)
Title: Re: omg exp
Post by: DeathCow on June 09, 2006, 06:37:06 PM
at 46 tril/hr it will ttake me 45 years to rollover my exp(18.446 quintillion)..then we're gonna have to update to 128 bit integers.
Title: Re: omg exp
Post by: Locke Cole on June 09, 2006, 09:16:29 PM
Quote from: DeathCow on June 09, 2006, 06:37:06 PMat 46 tril/hr it will ttake me 45 years to rollover my exp(18.446 quintillion)..then we're gonna have to update to 128 bit integers.

Let me be the first to say that I hope this limitation is removed soon. We can't have people rolling over their exp so quickly. And what if the value is stored as a signed 64-bit integer? Then they'll roll it over in as little as 23 years! Madness, hysteria I say!
Title: Re: omg exp
Post by: DeathCow on June 09, 2006, 09:50:34 PM
Quote from: Locke Cole on June 09, 2006, 09:16:29 PM
hysteria I say!

They make a machine for that.
Title: Re: omg exp
Post by: Valentine on June 10, 2006, 03:32:04 AM
...much better than a lobotomy.

I think. I've never had a lobotomy.

god I need water.
Title: Sweet jesus
Post by: DeathCow on June 11, 2006, 04:21:45 PM
Level? ?Experience? ? ? ?
-----? ?----------? ? ? ?
340? ? ?787318280537129?
341? ? ?826684194563985?
342? ? ?868018404292184?
343? ? ?911419324506793?
344? ? ?956990290732132?
345? ? ?1004839805268738 A Quadrillion
346? ? ?1055081795532174
347? ? ?1107835885308782
348? ? ?1163227679574221
349? ? ?1221389063552932
Title: Re: omg exp
Post by: Locke Cole on June 11, 2006, 08:06:30 PM
Imagine if we were using Metro's "exp fix" formula and not WCC's last formula (fixed for 64-bit integers).. :P

Edit: Here's my chart. :D

Level   Experience
-----   ----------
319     678407772069430
320     712328160672901
321     747944568706546
322     785341797141873
323     824608886998966
324     865839331348914
325     909131297916359
326     954587862812176
327     1002317255952784
328     1052433118750423


:-\
Title: Re: omg exp
Post by: DeathCow on June 11, 2006, 09:14:43 PM
I'd be level 999 in 3 minutes using metro's chart.  Infact I would continue to make 999 levels every 3 minutes off into oblivion.  ps 999 is the current max level :P
Title: Re: omg exp
Post by: Locke Cole on June 11, 2006, 09:23:45 PM
Under the broken formula, probably yeah. Under the fixed Metro formula, you'd be lucky if you were half the level you are now. :D
Title: Re: omg exp
Post by: DeathCow on June 11, 2006, 10:32:26 PM
o really...any cahnce you could write a exp calculator for the new formula? I'd like to see how they compare so i can compensate for it with monsters.
Title: Re: omg exp
Post by: Locke Cole on June 11, 2006, 11:50:43 PM
Quote from: DeathCow on June 11, 2006, 10:32:26 PMo really...any cahnce you could write a exp calculator for the new formula? I'd like to see how they compare so i can compensate for it with monsters.

I sent this to you before I thought. :P

http://www.icehouse.net/llt/files/CSharp/ExpFormulaWin.zip

There's a precompiled executable under bin\Release (or source code if you want to modify it). Under Formula you'll want to select calcExpNeededOldulong (this is the formula GreaterMUD is currently using). To see how things would be under Metro's formula, switch to calcExpNeededFixed. It only goes up to level 150 right now, but you could always take the code and modify it, then recompile. :P
Title: Re: omg exp
Post by: DeathCow on June 12, 2006, 03:26:00 AM
tyty