Recent posts

#61
GreaterMUD / Re: Poll: Hang Penalties for M...
Last post by Achilles - August 06, 2023, 02:49:19 PM
Perhaps confused..... is hang pen calculated at characters Max Health = when fully rested?  Or Max Health when hanging?
#62
GreaterMUD / Re: Poll: Hang Penalties for M...
Last post by rifth427 - August 03, 2023, 08:27:10 AM
and random items!!!
#63
GreaterMUD / Re: Poll: Hang Penalties for M...
Last post by MudHunter - August 02, 2023, 10:33:50 PM
I vote for corpse if I can.....interact..... with them.

Im surprised nobody voted for 70%. That seems about right, eh?
#64
GreaterMUD / Re: Poll: Hang Penalties for M...
Last post by Excarkun - August 02, 2023, 07:56:51 PM
Quote from: y2duhh on August 02, 2023, 01:58:13 PMI am just throwing this out there, however I think PVP should corpses with the following criteria:

12-24 Hour corpses
One corpse per person. (IE: If you die with all your ear there is a corpse with all your gear, if you die again your corpse with all your gear will explode)

This will not only encourage more PVP but also if you really want someones gear you now have to work for it, you have to camp their corpse or try to kill them before they get back to their corpse.

So hunting Someone and   then finally killing them100% drop and then death and they go to Hall .
Will Now be worthless
 if you want gear or an item they have Like a REAL Limited item?
Then I Hate this!!
A Corpse I am ok with..
but to having to kill someone 2 TIMES .. Fkkk that.. 
#65
GreaterMUD / Re: Poll: Hang Penalties for M...
Last post by gazarsgo - August 02, 2023, 03:29:30 PM
i agree that PVP needs some form of corpses implemented, and PvE deaths should always leave a corpse.  it's such a nice quality of life for bossing.

Right now, hang penalties are in a very weird place.  I think moving their focus to impacting kill/death/score and separating their impact on loss of gear makes a lot of sense.  But today when you hang in gmud several things can happen:
1) your buffs can fall off
2) you can heal up to full
3) nothing?

I would say these behaviors need to be sorted out and more explicitly tested for pvp to be healthier.
#66
GreaterMUD / Re: Poll: Hang Penalties for M...
Last post by y2duhh - August 02, 2023, 01:58:13 PM
I am just throwing this out there, however I think PVP should corpses with the following criteria:

12-24 Hour corpses
One corpse per person. (IE: If you die with all your ear there is a corpse with all your gear, if you die again your corpse with all your gear will explode)

This will not only encourage more PVP but also if you really want someones gear you now have to work for it, you have to camp their corpse or try to kill them before they get back to their corpse.
#67
GreaterMUD / Re: Poll: Hang Penalties for M...
Last post by Excarkun - August 02, 2023, 10:49:46 AM
how about item drooping %.. like if your in Pvp combat and your lower then 50% health or say 40% and you hang you should also drop a % of items ..as well.. like 10%, 5% 7% 25% 15% .. some ideas
#68
GreaterMUD / Poll: Hang Penalties for Main ...
Last post by Greater - August 02, 2023, 10:45:40 AM
~
#69
Other / New Sub Mod title names
Last post by Excarkun - July 31, 2023, 02:08:36 PM
we got Angry/small/large/happy/nasty/

here some others i have not seen yet..
Depressed
Sadden
Suicidal
Bipolar
Enraged
crying
 sensitive
encouraging
upbeat
optimistic
cheerfully
confident
Unconfident
unpleasant
ugly
awful
unpleasing
idiotic
irrational
weird
wacky
unstable
erratic
communistic
ok..
maybe some others can add more..
#70
GreaterMUD / Results of player stripping an...
Last post by Winterhawk - July 26, 2023, 10:07:34 AM
Rubbish Room
    This is an empty room of cold stone. It is constructed plainly, with
nothing of interest within it. A single, unwavering torch is attached to the
far wall. A large iron lever juts out from a wall, possibly linked to the large
trapdoor in the middle of the room.
You notice ebony ninjato, adamantite claymore, skull sword, skull mask, 2
sparkling pendant, embroidered black gauntlets, darkwood shield, silverwood
helm, griffon shield, golden broadsword, darkwood staff, silverwood staff,
clawed gloves, shimmering greatsword, skull wand, astral staff, mithril ring,
obsidian claymore, holy avenger, Crest of Silvermere, a statue of bard,
boomstick, blood lance, lionskin tunic, storm crown, 2 twisted bone staff,
black plate corselet, 2 red enameled scalemail, ice crystal falchion, 3 gold
ring, bone-handled headcutter, lifestealer, nexus chakram, 2 ivory bracelet,
heavy spear, frost sceptre, silverwood lute, crystal shortsword, black
cauldron, golden breastplate, laen longsword, barbed circlet, nightblack
scythe, mithril helm, golden sickle, demon's skull mask, blackwood staff here.

[HP=5034/MA=8]:pull lever
You pull the large iron lever.
A hatch in the floor opens, dropping rubbish down into flames!