(test me) attacking)

Started by Faceless thing, May 19, 2007, 10:57:14 PM

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May 19, 2007, 10:57:14 PM Last Edit: June 01, 2007, 12:58:16 PM by The Crazy Animal
ok i see guardsman attack me  why cant i attack them without taking evil points if they are attacking first here is a cap


Duran Trade City, Massive Gate
    A massive iron gate protects the front entrance to the equally massive city
of Duran.  The black twisted metal is made so that when down it can spiral into
the ground like a corkscrew to lock the gates down, so that even the largest
giants and ogres could not force them.  Heartstone Street continues to both the
west and east, to the north an arching stone bridge reaches peacefully over a
tranquil pond.
Also here: Beezelebub, LeaRoy, guardsman, guardsman.
Obvious exits: north, closed gate south, east, west
The guardsman all-out slashes you for 24 damage!
The guardsman all-out slashes you for 38 damage!
The guardsman swings at you with their cutlass!
The guardsman swings at you with their cutlass!
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=339/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
The guardsman swings at you with their cutlass!
The guardsman slices you for 5 damage!
The guardsman all-out slashes you for 24 damage!
The guardsman swings at you with their cutlass!
[HP=310/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
You see Beezelebub pick the gate to the south.
[HP=310/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=310/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=318/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
You see Beezelebub open the gate to the south.

[HP=318/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
[HP=318/MA=252]:bs guardsman
To do this action, you must turn off your evil warnings.
Beezelebub just left to the south.
LeaRoy just left to the south.
-- Following your Party leader south --

Why: Just hadnt gotten to adding it.


 ;D hehe its a still a good find though..

Should be fixed in latest version (will need testing)


TGS v1.0 (coming soon)