disarm traps

Started by Fermouth, March 31, 2008, 09:22:06 AM

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I believe this isn't working at all.

Atleast I haven't been able to get it to work as of yet.  I tried to do it in my quest halls of ninja and I set off the trap.  The same goes with entrance to Ancient Ruins.
Broadcast from Stinkyhaze "please dont take me to the bathroom, will"

Quote from: Fermouth on March 31, 2008, 09:22:06 AM
I believe this isn't working at all.

Atleast I haven't been able to get it to work as of yet.  I tried to do it in my quest halls of ninja and I set off the trap.  The same goes with entrance to Ancient Ruins.
Ooc, when you type stat on your ninja does it show any traps?  I don't have the code in front of me but I'm wondering if it's one of those abilities that I didn't remove the "hard coding" for after implementing the new system.


TGS v1.0 (coming soon)

Did a sys abilities check on him..

Class
Bash                 0
ClassStealth         0
FindTraps            0
Picklocks            0
Tracking             0
Dodge                25
Crits                10