(Spell Message Bug) dancing blades gives weird message

Started by Krusty, March 11, 2008, 07:55:51 PM

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March 11, 2008, 07:55:51 PM Last Edit: March 12, 2008, 04:19:39 PM by The Crazy Animal
[HP=108/MA=84]:blad
*Combat Off*
[HP=108/MA=84]:*Combat Engaged*
Krusty casts mend on Krusty!
Dancing blades slice dancing bladesthe foe for 64 damage!
The bandit eyes you evilly, and dies.
The bandit eyes you evilly, and dies.
The bandit eyes you evilly, and dies.
The bandit eyes you evilly, and dies.
The bandit eyes you evilly, and dies.
The bandit eyes you evilly, and dies.
The bandit leader swings at Krusty with their bastard sword!
Krusty moves to attack bandit leader.
[HP=108/MA=58]:par
You are following Krusty.
The following people are in your travel party:
  Krusty TheClown               (Druid)      [M: 45%] [H: 92%]   - Frontrank
  Sideshow Bob                  (Mage)       [M: 64%] [H:100%]   - Backrank
Krusty moves to attack bandit leader.
Krusty picks up some gold crowns
Krusty picks up some silver nobles
The bandit leader swings at Krusty with their bastard sword, but he dodges!
Krusty swipes at at bandit leader!
Krusty smacks bandit leader for 14 damage!
Dancing blades slice dancing bladesthe foe for 49 damage!
The bandit leader grunts in pain, and doubles over.
Krusty picks up some gold crowns
Krusty just left to the north.
-- Following your Party leader north --
Swamp Ridge Path
Also here: Krusty.
Obvious exits: south, northwest
[HP=108/MA=32]:

and he gets no exp for his troubles, just a looooooooooong wait for the mana regen

Me tired but thinking this is a bug in the message style... will have to look up more info later... urrrr sleepy sleepy...


Well it is a bug in the message style...

Line 1:
Dancing blades slice %sthe foe for %d damage!
Line 2:
Dancing blades slice you for %d damage!
Line 3:
Dancing blades slice %sthe room for %s damage!

is the messages for dancing blades....

Spell message style A is:

Line 1 - Caster sees on success: You cast %s at %s for %d damage!
[spell][target][damage]

Line 2 - Target sees on success: %s casts %s at you for %d damage!
[caster][spell][damage]

Line 3 - Room sees on success: %s casts %s at %s for %s damage!
[caster][spell][target][damage] -- Note here the %s (and not %d) for damage

In this case its using message style B rather then A

And in this case the %s in the messages for dancing blades are supposed to be ignored..