Latest Release 4/14/08 - Notes

Started by Vitoc, April 15, 2008, 12:00:07 AM

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Fixed mob AI (they should attack the last attacker way more often)
Prev/Prgd will give their ac bonuses against properly aligned mobs
Fixed bug preventing progress during Dao Lord Quest
Placed items now work properly (this includes hidden placed items like parchment after flesh golem)
This was a huge change and it may introduce other bugs so please keep your eyes peeled for duplicate room items or other stuff like that.

Couple TGS changes:
Clearscreen at login prompt (minor, hehe)
Added ability to ban to TGS


TGS v1.0 (coming soon)

"Fixed bug preventing progress during Dao Lord Quest"

I tried and you still cannot get past the say area in small pyramid.

You can get the door to open but it is case sensitive..it has to be said in all lower case. Is there a way to make this type thing not case sensitive? The Aged Titans spell shop is the same way...it has to be Temar Eldanti to work.

Actually there is, if Vitoc is willing to do the coding. ;)

Make all commands in textblocks lower case, then add a routine to the engine that converts everything to lower case internally before processing the command.  It's a pretty straight forward fix that would have no noticable impact on engine performance.

Quote from: Vitoc on April 15, 2008, 12:00:07 AM
Couple TGS changes:
Clearscreen at login prompt (minor, hehe)

Untested but YAY   ;D
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Quote from: Gardner Denver on April 15, 2008, 09:25:47 PM
Actually there is, if Vitoc is willing to do the coding. ;)

Make all commands in textblocks lower case, then add a routine to the engine that converts everything to lower case internally before processing the command.  It's a pretty straight forward fix that would have no noticable impact on engine performance.

This is actually caused by room commands rather then regular textblocks... I'd have to check the rooms but more then likely its a content issue caused by not putting the lower case answer options in for the commands.

Quote from: The Crazy Animal on April 17, 2008, 01:55:48 PM
This is actually caused by room commands rather then regular textblocks... I'd have to check the rooms but more then likely its a content issue caused by not putting the lower case answer options in for the commands.
There's a few places where I've made the engine "forgiving" about commands being case sensitive.  This was one of those areas I forgot (has since been fixed in last night's build).  Personally I kind of like things being case sensitive (C# itself is a case sensitive language) but I think we should probably make GMUD case insensitive in anything that deals with command processing, so if anyone finds any other problems like this please let me know.


TGS v1.0 (coming soon)

nothing is more annoying than a case sensitive url.