Command stacking

Started by Ian, March 29, 2008, 02:08:08 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Behaviour in mmud (punched in 3 souths in quick succession):
Intersection of Guild St. & River St.     
Obvious exits: south, east, west           
[HP=1113/1113]:s                           
Guild Street, Northern End                 
Also here: fat drunken brawler.           
Obvious exits: north, south, east         
[HP=1113/1113]:s                           
Guild Street                               
Obvious exits: north, south               
[HP=1113/1113]:s                           
Guild Street                               
Obvious exits: north, south               
[HP=1113/1113]:                           


Behaviour in gmud (punched in 4 souths in quick succession):
Intersection of Guild St. & River St.
You notice 48 torchs here.
Obvious exits: south, east, west
[HP=101/MA=16]: (Resting) s
s
s
s

Guild Street, Northern End
Also here: drunken brawler.
Obvious exits: north, south, east
[HP=101/MA=22]:skin
Guild Street
Obvious exits: north, south
Guild Street
Obvious exits: north, south
Intersection of Guild St. & Crown St.
Obvious exits: north, south, east, west
You attempt to cast barkskin, but fail.
[HP=101/MA=15]:


Difference is that gmud echoes the characters when they are received, whereas mmud echoes them when they are processed.  Also don't get a fresh statline each time.
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!