Double exp, ftw

Started by MudHunter, May 29, 2008, 02:18:45 AM

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A storm of freezing hail smashes your blizzardfoes for 190 damage!         
Icy hail pelts the room, freezing your foe's bones!                       
A storm of freezing hail smashes your blizzardfoes for 293 damage!         
The fallen angel bursts apart in whirlwind of fire.                       
You gain 3000000 experience.                                               
*Combat Off*                                                               
Icy hail pelts the room, freezing your foe's bones!                       
The fallen angel bursts apart in whirlwind of fire.                       
You gain 3000000 experience.                                               


Almost certainly due to monsters goin mort due to damage from a spell...

Oddly, you dont get double exp when its a weapon spell and then the weapon finishes them off. I see this ALOT while scripting:

Name: Russell UpSomeGrub               Lives/CP:    8/135
Race: Gnome       Exp: 1387280777      Perception:    105
Class: Mage       Level: 59            Stealth:         0
Hits:   559/559   Armour Class:  69/9  Thievery:        0
Mana: * 455/455   Spellcasting: 218    Traps:           0
                                       Picklocks:     205
Strength:  90     Agility: 110         Tracking:        0
Intellect: 110    Health:  100         Martial Arts:   57
Willpower: 100    Charm:   90          MagicRes:      107
You feel powerful!
You feel armoured!
You are in a battle frenzy!
You feel protected!
You are surrounded by a chaos shield!
You swing at at baby white dragon!
You smack baby white dragon for 12 damage!
Your blackwood staff sucks the life from baby white dragon for 17 damage!
You critically whap baby white dragon for 98 damage!
Your blackwood staff sucks the life from baby white dragon for 6 damage!
The baby dragon squeals piercingly, and collapses!
You gain 2500 experience.
*Combat Off*
You critically beat baby white dragon for 91 damage!
The baby dragon squeals piercingly, and collapses!
[HP=559/MA=455]:

Just my thoughts on it...

I'm guessing vitoc probably has it sending messages and potentially also exp out for each individual attacks owner on death without checking to see if there's multiple instances of the same attacker.

If so this would be an interesting way of rewarding damage type casters for their extra effort in battle. Though it would need a little more work to make it play out more fairly in the exp distribution.