yep

Started by gravity, May 16, 2006, 03:12:28 AM

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[HP=212]:
Center Room
Obvious exits: north, south, east, west, northeast, northwest, southeast, southw
est, up, down
[HP=212]:d
Downward Path
You notice 21 copper farthings here.
Also here: filthbug.
Obvious exits: up, down
[HP=212]:a filthbug
*Combat Engaged*
[HP=212]:
Downward Path
You notice 21 copper farthings here.
Also here: filthbug.
Obvious exits: up, down
[HP=212]:
Downward Path
You notice 21 copper farthings here.
Also here: filthbug.
Obvious exits: up, down
[HP=212]:hey buddy
Your command had no effect.
[HP=212]:
Downward Path
You notice 21 copper farthings here.
Also here: filthbug.
Obvious exits: up, down
[HP=212]:a filthbug
*Combat Off*
*Combat Engaged*
[HP=212]:fucking a
Your command had no effect.
[HP=212]:
Downward Path
You notice 21 copper farthings here.
Also here: filthbug.
Obvious exits: up, down
[HP=212]:a filthbug
*Combat Off*
*Combat Engaged*
[HP=212]:i want to fight
You are carrying Nothing!
You have no keys.
Wealth: 0 copper farthings
Encumbrance: 0/3840 - None [0%]

Darkwood Forest
You notice 2 green dragon hides here.
Also here: adolescent green dragon.
Obvious exits: north, south
[HP=451/MA=50]:a adolescent green dragon
*Combat Engaged*
You smash adolescent green dragon for 16 damage!
You critically pound adolescent green dragon for 121 damage!
You critically pound adolescent green dragon for 203 damage!
You smash adolescent green dragon for 44 damage!
You smash adolescent green dragon for 58 damage!
The adolescent green dragon swipes at you with its talons!
The adolescent green dragon snaps at you with its fangs!
Renal gossips: problem is:  DC dont care, shit aint his problem
[HP=451/MA=50]:
Darkwood Forest
You notice 2 green dragon hides here.
Also here: adolescent green dragon.
Obvious exits: north, south
Animal gossips: ???
[HP=451/MA=50]:
Darkwood Forest
You notice 2 green dragon hides here.
Also here: adolescent green dragon.
Obvious exits: north, south
[HP=451/MA=50]:
Darkwood Forest
You notice 2 green dragon hides here.
Also here: adolescent green dragon.
Obvious exits: north, south
[HP=451/MA=50]:a adolescent green dragon
*Combat Off*
*Combat Engaged*
[HP=451/MA=50]:
Darkwood Forest
You notice 2 green dragon hides here.
Also here: adolescent green dragon.
Obvious exits: north, south
[HP=451/MA=50]:a adolescent green dragon
*Combat Off*
*Combat Engaged*
[HP=451/MA=50]:
Darkwood Forest
You notice 2 green dragon hides here.
Also here: adolescent green dragon.
Obvious exits: north, south
[HP=451/MA=50]:a adolescent green dragon
*Combat Off*
*Combat Engaged*
[HP=451/MA=50]:
Darkwood Forest
You notice 2 green dragon hides here.
Also here: adolescent green dragon.
Obvious exits: north, south
[HP=451/MA=50]:a adolescent green dragon
*Combat Off*
*Combat Engaged*
[HP=451/MA=50]:
Darkwood Forest
You notice 2 green dragon hides here.
Also here: adolescent green dragon.
Obvious exits: north, south
[HP=451/MA=50]:a adolescent green dragon
*Combat Off*
*Combat Engaged*
[HP=451/MA=50]:
Darkwood Forest
You notice 2 green dragon hides here.
Also here: adolescent green dragon.
Obvious exits: north, south
[HP=451/MA=50]:a adolescent green dragon
*Combat Off*
*Combat Engaged*
Locke just entered the Realm.
Locke just disconnected!
Animal gossips: lol i keep freezing up when I try to gossip
You smash adolescent green dragon for 16 damage!
You critically pound adolescent green dragon for 203 damage!
The adolescent dragon snaps at you with its fangs before dying.
You gain 6500 experience.
*Combat Off*


Haven't really seen it do this yet.  It froze in the middle of combat, stayed that way for a minute, then resumed and finished the kill.  Every time I've seen this combat freeze happen, it's as I go to attack a monster.  Or I walk away without waiting for combat to resume.  Don't know if this helps, but it seemed different and interesting to me.
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Its new to me......any other caps of this...please post.

You really haven't seen this happen?  It's been happening all day.  It's happening at the moment.  And it's not just dragons.  It happened earlier to Locke, Thesifer and I in town.
I can provide all the caps you want, but they won't show anything different from that.  Combat is engaged, but no swings are happening.  If you hang and reconnect, you usually won't get back into the realm.  Sometimes EVERYTHING will freeze (can't walk, gos, look, anything) for about 2 mins.  Eventually combat starts up again.

My best guess is that the server is chewing through some serious cpu time, because everything tends to back up, then eventually it all happens (eg gos's get sent, people enter the realm correctly, combat resumes)

Large Black Cave
You notice green dragon hide here.
Also here: young green dragon, adolescent green dragon.
Obvious exits: south, northwest, southwest
[HP=371/MA=204]:a adolescent green dragon
*Combat Off*
*Combat Engaged*
You smash adolescent green dragon for 54 damage!
You smash adolescent green dragon for 44 damage!
You critically smash adolescent green dragon for 191 damage!
You smash adolescent green dragon for 44 damage!
You crush adolescent green dragon for 44 damage!
The young green dragon rips you with its talons for 20 damage!
The young green dragon lashes you with its tail for 4 damage!
The adolescent green dragon bites you with its fangs for 18 damage!
The adolescent green dragon snaps at you with its fangs, but you dodge!
[HP=329/MA=204]:gdhe
You cast godheal on Ian, healing 65 damage!
[HP=394/MA=180]:a adolescent green dragon
*Combat Off*
*Combat Engaged*
You smash adolescent green dragon for 16 damage!
You crush adolescent green dragon for 42 damage!
You smash adolescent green dragon for 27 damage!
You crush adolescent green dragon for 25 damage!
You smash adolescent green dragon for 42 damage!
The young green dragon bites you with its fangs for 42 damage!
The adolescent green dragon lashes at you with its tail!
The adolescent green dragon swipes at you with its talons, but you dodge!
You critically crush adolescent green dragon for 197 damage!
The adolescent dragon snaps at you with its fangs before dying.
You gain 6500 experience.
*Combat Off*
The young green dragon lashes at you with its tail!
[HP=384/MA=211]:
Large Black Cave
You notice green dragon hide here.
Also here: young green dragon.
Obvious exits: south, northwest, southwest
[HP=384/MA=211]:a young green dragon
*Combat Engaged*
[HP=384/MA=211]:
Large Black Cave
You notice green dragon hide here.
Also here: young green dragon.
Obvious exits: south, northwest, southwest
[HP=384/MA=211]:a young green dragon
*Combat Off*
*Combat Engaged*
[HP=384/MA=211]:
Large Black Cave
You notice green dragon hide here.
Also here: young green dragon.
Obvious exits: south, northwest, southwest
[HP=384/MA=211]:a young green dragon
*Combat Off*
*Combat Engaged*
[HP=384/MA=211]:
Large Black Cave
You notice green dragon hide here.
Also here: young green dragon.
Obvious exits: south, northwest, southwest
[HP=384/MA=211]:a young green dragon
*Combat Off*
*Combat Engaged*
[HP=384/MA=211]:
Large Black Cave
You notice green dragon hide here.
Also here: young green dragon.
Obvious exits: south, northwest, southwest
[HP=384/MA=211]:a young green dragon
*Combat Off*
*Combat Engaged*
You smash young green dragon for 15 damage!
You critically smash young green dragon for 249 damage!
The young dragon roars in fury, and collapses with a crash!
You gain 4400 experience.
*Combat Off*
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Oh that?? 99% of the CPU is allocated to DeathCow's summoning habits.? I think it's a personal goal of his to have at least 50 Zanthus's in every room.







Ok, ok... maybe I screwed up.? Need to find the pattern.? It's interesting combat started back up when Locke reentered the realm in that last cap.? I've got to clean up the combat routines this week, annnnnnnnnd make the player spawn room a non-combat room.? I'm sure this is what a new GMUD player wants to see when they enter the new realm for the first time:

Also here: Zanthus the Lich, Zanthus the Lich, Zant
hus the Lich, Zanthus the Lich, Zanthus the Lich, frost giant, Zanthus the Lich,
Zanthus the Lich, Zanthus the Lich, Zanthus the Lich, Zanthus the Lich, Zanthus
the Lich, Zanthus the Lich, Zanthus the Lich, Zanthus the Lich, Zanthus the Lich, Zant
hus the Lich, Zanthus the Lich, Zanthus the Lich, frost giant, Zanthus the Lich,
Zanthus the Lich, Zanthus the Lich, Zanthus the Lich, Zanthus the Lich, Zanthus
the Lich, Zanthus the Lich, Zanthus the LichZanthus the Lich, Zanthus the Lich, Zant
hus the Lich, Zanthus the Lich, Zanthus the Lich, frost giant, Zanthus the Lich,
Zanthus the Lich, Zanthus the Lich, Zanthus the Lich, Zanthus the Lich, Zanthus
the Lich, Zanthus the Lich, Zanthus the Lich.


TGS v1.0 (coming soon)

Quote from: Vitoc on May 16, 2006, 09:34:35 AM
Need to find the pattern.
Definitely.  But I can't "see" enough of the realm to see a pattern (who's entering/exiting/gossiping just before it hangs).  It's quite frustrating.  Perhaps you need to have a complete log of user input <shudder>.

I can give you a list of symptoms, but no causes  ;)

Quote from: Vitoc on May 16, 2006, 09:34:35 AM
It's interesting combat started back up when Locke reentered the realm in that last cap.
Actually it resumed after he hung again.  But I would think (and feel free to tune out here) this is unrelated, and due to the fact that the server was hanging.  He didn't disconnect/get booted/whatever until the server started responding again, not vice versa (server responding cos he hung).
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
[HP=622/MA=664]:who
         Current Adventurers
         ===================

         DeathCow ChangeMe           -  Unknown
         Ian ChangeMe                -  Voice of God
         Lois Lane                   -  Converter
         Kal El                      -  Canon
[Kal added to known players]
         Nw Soul                     -  Unknown
         TheGreat WiseOne            -  Dragonslayer
         Beezlebub Darkone           -  Nightblade
         Proteus startingover        -
         Thesifer Penis              -  Hunter
[HP=622/MA=664]:a mercenary
*Combat Engaged*
*Combat Off*
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
[HP=622/MA=664]:gos combat still not working then?
Proteus gossips: combat still not working then?
Thesifer gossips: uhmm what?
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
Kal gossips: hey umm anyone out there that can give me some lives
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
Kal gossips: down to 1
Thesifer gossips: 1?
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
Kal gossips: yeah i seem to keep having monsters regen on me
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
Thesifer gossips: humm
Kal gossips: already was rolled once today
Thesifer gossips: you sure its one? doesnt look like 1
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
Kal gossips: thanx
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
[HP=622/MA=664]:gos anyway, I seem to be unable to actually kill things
Proteus gossips: anyway, I seem to be unable to actually kill things
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west
[HP=622/MA=664]:a mercenary
*Combat Engaged*
*Combat Off*
[HP=622/MA=664]:
Overgrown Garden, Mansion Entrance
Also here: mercenary.
Obvious exits: north, east, closed gate west

more... this was roughly the same time a lot of people were mysteriously vanishing from the realm (no message generated) and re-entering.



[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
Animal just entered the Realm.
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:l
Huge Cave, Refuse Pit
This pit is about twenty feet deep, with the walls inclined steeply enough to ma
ke climbing out difficult, but not impossible. It is filled with nearly three fe
et of disgusting refuse and garbage, with the result being an offensively rank s
wamp.
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:a slime beast
*Combat Off*
*Combat Engaged*
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:stat
Name: Proteus happynow                 Lives/CP:      9/1
Race: Gaunt One   Exp: 2081673754      Perception:    173
Class: Mage       Level: 50            Stealth:         0
Hits:   285/285   Armour Class:  36/1  Thievery:        0
Mana:   304/304   Spellcasting: 304    Traps:           0
                                       Picklocks:       0
Strength:  100    Agility: 110         Tracking:        0
Intellect: 140    Health:  70          Martial Arts:  112
Willpower: 86     Charm:   80          MagicRes:       43
[HP=285/MA=304]:sea
You may not search while attacking!
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:i
You are carrying 10 gold crown, runed cowl (Head), astral gloves (Hands), white
gold ring (Finger), platinum ring (Finger), winged sandals (Feet), adamantite br
acers (Arms), crimson cloak (Back), ruby necklace (Neck), astral trousers (Legs)
, golden belt (Waist), astral robes (Torso), obsidian runestaff (Weapon Hand), p
latinum bracers, dragonclaw staff
You have no keys.
Wealth: 1000 copper farthings
Encumbrance: 1208/4800 - Light [25%]
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast
[HP=285/MA=304]:wea dr
You have removed obsidian runestaff.
You are now wearing dragonclaw staff.
[HP=285/MA=304]:a slime beast
*Combat Off*
*Combat Engaged*
[HP=285/MA=304]:
Huge Cave, Refuse Pit
Also here: slime beast.
Obvious exits: southeast

Center Room
You notice 14 shadowy portals, 14 runed cowls, large iron key, pulsating heart,
darkwood ring, tissue, red fang, chrome key, 4 death shrouds, 2 silverwood chest
s, huge darkwood chest, emerald-hilted rapier, large black gem, golden box, stor
mmetal greataxe, inquisitor's cloak, golden sun robes, Feyr, skull-capped staff,
2 decapitated heads, bloodwood chest here.
Also here: Thesifer, Valentine, DeathCow, Tyrannosaur.
Obvious exits: north, south, east, west, northeast, northwest, southeast, southw
est, up, down
DeathCow moves to attack Tyrannosaur.
[HP=708/MA=749]:exor Tyrannosaur
Proteus gossips: alright
DeathCow just entered the Realm.
DeathCow just entered the Realm.
Locke gossips: werd up
Valentine just entered the Realm.
DeathCow just entered the Realm.
Proteus gossips: ugh
Proteus gossips: anyone else lagging a lot?
Animal gossips: nope
Locke just entered the Realm.
Proteus gossips: no combat problems?
Locke just entered the Realm.
Animal gossips: mana regen seems to be not working right
Namatius just entered the Realm.
Thesifer just entered the Realm.
Thesifer just entered the Realm.
Namatius just entered the Realm.
Namatius just entered the Realm.
Animal just entered the Realm.
Proteus gossips: what are you guys doing?
Proteus just disconnected!
Proteus just entered the Realm.
Animal just entered the Realm.
Valentine just entered the Realm.
DeathCow just entered the Realm.
Animal just entered the Realm.
Proteus gossips: well.. this is useless right now
Proteus just disconnected!
Animal just entered the Realm.
Valentine just entered the Realm.
Turbosentry just entered the Realm.
Kal just disconnected!
[Connection to host lost (01:44 pm)]
[Session ended (01:44 pm)]


Took about 5 minutes from last activity to being disconnected.  After that I logged back in, and (for me at least) everything worked.  Everything that was on the ground was missing.

You'll note that a lot of people were entering without exiting or disconnecting first.  Don't know if maybe it was simply that those messages weren't getting sent, or it actually wasn't happening.
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Well the people entering the realm with out a message would probably be due to the game not seeing them leave. Basicly what happened to me is the game froze I waited a few minutes and then disconnected to see if I could get it back in.

I noticed the other day but hadn't gotten the chance to really test it that if I got the abnormal exit message and re-entered some time by just typing a few command followed by x would unfreeze me. So I tried it right about that time.

I can't think of anything else that I did.