Dodge in Detail

Started by Kakashi, January 25, 2020, 01:15:20 PM

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Does anyone know:

1) how to calculate dodge % based on your +dodge stat. For example: does +1 dodge = +1 dodge %?
2) how does dodge relate to the accuracy of a mob? Is there a way to calculate how much dodge you need to dodge a particular type of mob?
3) what is the dodge cap?

I have read a few posts where people allude to some of these answers, but it still seems a bit confusing to me. So if you know how to respond to any of these, maybe referencing a few example would be helpful. For example:

+dodge stat ---- Accy of Mob ---- Estimated dodge %
+20 dodge         35 accy              ?????
+20 dodge         55 accy              ?????

Thanks!

Dodge % is affected by your AC as well. You need to take both into consideration.

Also, i don't think it is a straight subtraction.

For example:
dodge 20, AC 0 : 40 ACC mob = X1 hit%
dodge 20, AC 20 : 40 ACC mob = X2 hit%
dodge 40, AC 0, 60 ACC mob != X1
dodge 40, AC 20 : 60 ACC mob != X2

Point is, all else the same, if the mob has a hit% of 0 and you get 5 more dodge, it's not a guarantee that a monster with 5 more acc will also have a hit% of 0. You may need to also up your AC by 1 or something.