(movement bug) trying to go path doesn't always stick

Started by Grox, March 04, 2008, 03:11:13 AM

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March 04, 2008, 03:11:13 AM Last Edit: March 06, 2008, 11:28:19 PM by The Crazy Animal
ok, found this rather interesting.  I have to "go path" twice to actually stay on the path.  Instead, it puts me immediatly back on the main road:

Darkwood Forest, Main Road
Obvious exits: northwest, southeast
[HP=141]:nw
[HP=141]:se
Darkwood Forest, Fork
Obvious exits: north, southeast, southwest
[HP=141]:go path
Darkwood Forest, Main Road
Obvious exits: northwest, southeast
You push through the dense foliage, and walk onto a small path.
Darkwood Forest
Obvious exits: southwest
Darkwood Forest, Main Road
Obvious exits: northwest, southeast


It SHOWS that I went path, and shows the exits for the new way, but immediatly puts back on main road. have to go path again to stay on path, instead of back on main road.  This was on way to Giant spider, one room se of the three way to blue tower.
Gon't Ge a [Brox!!!

I tried to duplicate this but couldn't get it to happen..

Anyone else want to give it a shot..

it didn't do it every time, and it seemed that it was doing it when I was attempting to put commands in quickly, aka, stacking movement commands.  I did several moves ahead, with the last onje being go path.  the command stack I used when I first noticed it was running from toll gate all the way to there.

The second time I got it to do it I started in the "go path" room on main road, exits nw, se...  I went se, nw, go path.  It put me on the path for a split second,(showed me in the room with exit sw) and then instantly was back on main road again.  As you can see from the cap, it only shows going path one time, but it did instantly go back to main road without another input. 

Only seems to do it when in a command stack setting, such as movment inputs faster than you actually move. aka stacking 2 or more room movements at a time.
Gon't Ge a [Brox!!!

Darkwood Forest, Fork                                         
Obvious exits: north, southeast, southwest                     
Darkwood Forest, Main Road                                     
Obvious exits: south, northwest                               
You push through the dense foliage, and walk onto a small path.
Darkwood Forest                                               
Obvious exits: northeast                                       
Darkwood Forest, Main Road                                     
Obvious exits: south, northwest                               
[HP=74/MA=34]:rest                                             
You are now resting.                                           
[HP=76/MA=34]: (Resting)                                       
Darkwood Forest, Main Road                                     
Obvious exits: south, northwest                               
[HP=76/MA=34]: (Resting) s                                     

Confirmed

also found this is a problem for the "go manhole" room (town square), and the "go crack" room into labby and "go hole" room out in forest.  Am sure it's an issue with the command stacking function.  when running around by hand, it's really a big issue.  when running via script, you'll probably never run into this issue.
Gon't Ge a [Brox!!!

Ya someone else mentioned it happening to them too with go manhole...  Just so you know, this is going to be one of those bugs that takes us a while to track down.