Party Bug: The Evolution

Started by Gnor, March 30, 2012, 10:30:11 AM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

Camera One:

Arlysia, City Docks
Also here: Hubert.
Obvious exits: west, northeast
[HP=587/MA=372]: (Resting) par
The following people are in your travel party:
  Hessian HesseIsBes            (Priest)     [M: 89%] [H:100%] R - Frontrank
  Hubert Connington             (Warrior)             [H:100%]   - Backrank
[HP=587/MA=372]: (Resting) disbadn party
Your command had no effect.
[HP=587/MA=372]: (Resting)
Arlysia, City Docks
Also here: Hubert.
Obvious exits: west, northeast
[HP=587/MA=372]: (Resting) disband party
[HP=587/MA=415]: (Resting) buy raf
You just bought log raft for 1455 copper farthings.
[HP=587/MA=415]:
Arlysia, City Docks
Also here: Hubert.
Obvious exits: west, northeast
[HP=587/MA=415]:l w
Crystal Lake, Near Docks
    This lake was once known as Crystal Lake for it's clear and ice blue water.
The lake is fed with runoff from the local mountains and, on a normal day, the
water was without a ripple for as far as the eye could see. The disease that
seems to have effected the rest of the land is prevalent in the lake as well.
The water is choppy and erratic, and tinged with an odd shade of red. Red mist
whips across the surface like a beast, and the locals quietly refer to it as
Blood Lake now.
Also here: crimson mist, crimson mist.
Obvious exits: east, west, northwest, southwest
[HP=587/MA=415]:w
nw
[HP=587/MA=415]:nw
Crystal Lake, Near Docks
Also here: crimson mist, crimson mist.
Obvious exits: east, west, northwest, southwest
[HP=587/MA=415]:nw
Crystal Lake
Obvious exits: south, west, southeast, southwest
There is no exit in that direction!
There is no exit in that direction!
[HP=587/MA=415]:w
nw
Blade just entered the Realm.
Crystal Lake
Also here: severed head, severed head, severed head, severed head.
Obvious exits: south, east, west, southeast, southwest
There is no exit in that direction!
[HP=587/MA=415]:w
n
Crystal Lake
Also here: crimson mist, crimson mist.
Obvious exits: south, east, west, northwest, southeast, southwest
There is no exit in that direction!
[HP=587/MA=415]:nw
The crimson mist envelops and chokes the life from you for 67 damage!
The crimson mist envelops and chokes the life from you for 68 damage!
[HP=455/MA=415]:n
Crystal Lake
Also here: severed head, severed head, severed head, severed head.
Obvious exits: north, south, west, northeast, northwest, southeast, southwest
Crystal Lake
Also here: severed head, severed head, severed head, severed head.
Obvious exits: north, south, east, west, northeast, northwest, southwest
[HP=458/MA=415]:n
gdhe
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
Crystal Lake
Also here: severed head, severed head, severed head.
Obvious exits: south, east, west, southeast, southwest
You cast godheal on Hessian, healing 123 damage!
[HP=584/MA=391]:l e
Crystal Lake
    This lake was once known as Crystal Lake for it's clear and ice blue water.
The lake is fed with runoff from the local mountains and, on a normal day, the
water was without a ripple for as far as the eye could see. The disease that
seems to have effected the rest of the land is prevalent in the lake as well.
The water is choppy and erratic, and tinged with an odd shade of red. Red mist
whips across the surface like a beast, and the locals quietly refer to it as
Blood Lake now.
Also here: tsunami squid.
Obvious exits: south, west, southwest
[HP=584/MA=391]:l w
Crystal Lake
    This lake was once known as Crystal Lake for it's clear and ice blue water.
The lake is fed with runoff from the local mountains and, on a normal day, the
water was without a ripple for as far as the eye could see. The disease that
seems to have effected the rest of the land is prevalent in the lake as well.
The water is choppy and erratic, and tinged with an odd shade of red. Red mist
whips across the surface like a beast, and the locals quietly refer to it as
Blood Lake now.
Also here: severed head.
Obvious exits: south, east, west, northwest, southeast, southwest
[HP=584/MA=391]:w
[HP=587/MA=391]:nw
The severed head bites you for 21 damage!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head bites you for 20 damage!
The severed head lunges at you, but you dodge out of the way!
The severed head lunges at you!
The severed head lunges at you!
Crystal Lake
Also here: severed head.
Obvious exits: south, east, west, northwest, southeast, southwest
Crystal Lake
Also here: severed head, severed head, severed head.
Obvious exits: south, west, southeast, southwest
[HP=546/MA=391]:n
There is no exit in that direction!
[HP=549/MA=391]:l w
Crystal Lake
    This lake was once known as Crystal Lake for it's clear and ice blue water.
The lake is fed with runoff from the local mountains and, on a normal day, the
water was without a ripple for as far as the eye could see. The disease that
seems to have effected the rest of the land is prevalent in the lake as well.
The water is choppy and erratic, and tinged with an odd shade of red. Red mist
whips across the surface like a beast, and the locals quietly refer to it as
Blood Lake now.
Also here: severed head, severed head, severed head.
Obvious exits: north, south, east, west, northwest, southeast, southwest
[HP=549/MA=391]:w
n
Crystal Lake
Also here: severed head, severed head, severed head.
Obvious exits: north, south, east, west, northwest, southeast, southwest
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head lunges at you!
The severed head bites you for 20 damage!
White Forest, Landing
You notice golden plaque, wooden skiff here.
Obvious exits: south

Camera Two:

The following people are in your travel party:
  Hessian HesseIsBes            (Priest)     [M: 89%] [H:100%] R - Frontrank
  Hubert Connington             (Warrior)             [H:100%]   - Backrank
You are no longer following Hessian.
You see Hessian buy log raft.
Hessian is looking to the west.
Hessian just left to the west.
[HP=1131]:
Arlysia, City Docks
Obvious exits: west, northeast
The room is barely visible
Blade just entered the Realm.
[HP=1131]:
Arlysia, City Docks
Obvious exits: west, northeast
The room is barely visible
[HP=1131]:
Arlysia, City Docks
Obvious exits: west, northeast
The room is barely visible
[HP=1131]:
Arlysia, City Docks
Obvious exits: west, northeast
The room is barely visible
[HP=1131]:l w
The room is pitch black - you can't see anything
[HP=1131]:w
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
[HP=1131]:nw
The room is pitch black - you can't see anything
White Forest, Landing
You notice 5 copper farthings, golden plaque, wooden skiff, log raft here.
Also here: Hessian.
Obvious exits: south
There is no exit in that direction!



Maybe it's just me not feeling well but I'm not seeing how this happened. 

you walked onto lake without a skiff and got teleported to WF entrance, looks normal to me

I moved him one west, and in movement typed nw once. Each of these pitch black lines would be me moving through a room (which were each dark because I had taken my gjr off).
You can see where my 2nd command, the northwest movement, hits the wall once I arrive at the landing. Those commands (w, nw)were typed rapid fire back to back, so that should give you a picture of how much time passed between them.

I didn't teleport due to the lake spell unless it moved me 10 times in a second with a raft on me to the exact room that my former party leader was in (and had broken party/reformed multiple times previous to coming here).

The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
The room is pitch black - you can't see anything
[HP=1131]:nw
The room is pitch black - you can't see anything

it only needs to teleport u once, and WF is a common place to be teleported, the caps only show the other guy buying a skiff so im pretty sure im right on the money when i say you went on lake without a skiff and were very lucky to teleport to WF when u did so, you should be happy about this