(already noted) my bugs/unimplemented features found

Started by Raybdbomb, June 07, 2006, 02:04:03 PM

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June 07, 2006, 02:04:03 PM Last Edit: March 21, 2007, 02:06:26 PM by The Crazy Animal
just thought i'd keep a tally of my bugs found, or things not yet implemented.  i'm sure there are many duplicate reports, but this is mostly for my use anyway ;)
"pull switch" on the way to mad wizard doesn't work.  i assume this is true for all room actions. edit: not so, "turn skull" for orc barracks works.
search {direction} doesn't work
there is no "lag" between moves, or concept of moves per round (bug or intentional?).  "heavy" still moves as fast as possible.
no alignments
using items is "not implemented"
set statline doesn't work
no "help topic" is implemented yet
equipping a new item doesn't break combat (bug or intentional?)
a lot of the shorter commands not yet implemented (i.e. op instead of open)
gangs not yet implemented
inconsistency between size alotted for name and max name size (see top 50:  32. Bongzilla ShortLastName)
non-hostiles are not of a "neutral" color (bug or intentional?)
bosses drop items 100%?  maybe it's just nobody has killed them before... (unconfirmed)
item "extras" not implemented (i.e. lifestealer's)

more later

health doesn't work (usually shows current/max, %)