(test me) (Ability Summon) Dark Goblin Summoner

Started by The Crazy Animal, April 05, 2007, 07:31:22 PM

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April 05, 2007, 07:31:22 PM Last Edit: April 16, 2007, 05:49:12 PM by The Crazy Animal
Name             dark goblin summoner (2039)

Attack 2 (25%)   Spell
                 Spell: [demon summon(2034), Summon huge fire creature(2037)]
                 Cast %: 90
                 Energy: 1000 (Max 1x/round)

The bug is causing summon to do damage equal to the abilities value... in this case 2034. I'm sure there are more monster effected by this as well. Note this doesn't seem to be effecting between round monster spells right now as I don't think they are firing atm.

Note the spell abilities with a value of 0 need to refer to the min max fields in the spell. This was the same type of bug causing the huge basiliks spells to do damage in our alpha engine tests...


Quote from: DeathCow on April 06, 2007, 10:14:21 PM
This is caused by Vitoc's myway virus.

Well in his partial defence I would have thought on a static  summon spell it would have it hard coded in the spell abilities... as summon val = mons number... Since it isn't a variable spell amount. However even metro's content has that inconsistancy in their summons spells so we can't blame just you.  :'(

So this is a case of: (- design logic + coding noobism) = bug

;D

Ok, summoning should be working now.


TGS v1.0 (coming soon)

ok so its not kill me like it use to but its still not summoning that monster...

Quote from: The Crazy Animal on April 07, 2007, 03:41:05 AM
ok so its not kill me like it use to but its still not summoning that monster...
How bout now?


TGS v1.0 (coming soon)

Yes it is summoning fire elemental monster seems to be working like it should      ;D

Name             huge fire creature (2037)
Experience       1,100
Type             Leader
Alignment        Neutral
HPs              220 (Regens: 30 HPs/click)
AC/DR            10/7
MR               50
Follow %         55
Charm LVL        9999
Abilities:       ImmuPoison +100, Magical +1, Rfir +100
                 
Between Rounds   (5%) [breathes fire(2575), Damage(-MR) 7 to 18]
                 
Attack 1 (10%)   Normal
                 Min-Max: 7-21
                 Accuracy: 50
                 Energy: 500 (Max 2x/round)
                 Hit Spell: [sunsword(408), Damage 6 to 30]
                 
Attack 2 (80%)   Normal
                 Min-Max: 7-24
                 Accuracy: 55
                 Energy: 500 (Max 2x/round)
                 Hit Spell: [sunsword(408), Damage 6 to 30]
                 
Attack 3 (10%)   Normal
                 Min-Max: 20-45
                 Accuracy: 85
                 Energy: 1000 (Max 1x/round)
                 Hit Spell: [sunsword(408), Damage 6 to 30]
                 
Attack 4 (0%)    Normal
                 Min-Max: 20-60
                 Accuracy: 102
                 Energy: 333 (Max 3x/round)
                 Hit Spell: [sunsword(408), Damage 6 to 30]
                 
Attack 5 (0%)    Normal
                 Min-Max: 10-20
                 Accuracy: 200
                 Energy: 500 (Max 2x/round)
                 Hit Spell: [sunsword(408), Damage 6 to 30]
                 
                 
Regens ...       
Spell:           demon summon(2034)


This creature?