Latest Build of TGS and GreaterMUD Deployed

Started by Vitoc, December 01, 2007, 09:48:25 PM

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New in TGS:
Globals (currenly ony ;w to see who's online and /p to page another user)

New in GMUD:
Light source items should now work (torches, lanterns, etc.)
Fixed Ghosting bug
Fixed oakman bug (was causing board to stop responding due to infinite loop)


TGS v1.0 (coming soon)


Woot!
Quote from: DeathCow
Yes clearly I'm making a text porn.  Lesuire Suit Mud.

I'm buried at work right now on a major upcoming release for the Wii so it doesn't look like I'll have much time to work on GMUD until after the 21st. :(

On the bright side, I get 11 full days off between the 22nd and the 1st and I'm going to try to make a push to get a lot of work done on missing and broken features.  Other than the occasional crashes (still debugging that), what do you guys think I should focus on?  As a reminder this will be engine development, not content.


TGS v1.0 (coming soon)

We really need to just finish off the abilities and then take a second look at textblocks.