exit searching while attacking

Started by Grox, March 31, 2008, 02:32:17 AM

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*Combat Engaged*
[HP=376]:sea n
You notice nothing different to the north.
The dark warrior cleaves you for 7 damage!
The dark warrior swings at you with their greatsword, but you dodge!
You punch dark warrior for 10 damage!
You punch dark warrior for 9 damage!
You punch dark warrior for 4 damage!
You critically punch dark warrior for 40 damage!
You critically punch dark warrior for 25 damage!
[HP=369]:(Dmg:88 Tot:3424)
sea n
You notice nothing different to the north.
You critically punch dark warrior for 27 damage!
You punch dark warrior for 7 damage!
You swing at dark warrior!
You punch dark warrior for 10 damage!
You punch dark warrior for 5 damage!
The dark warrior cleaves you for 4 damage!
The dark warrior cleaves you for 17 damage!
[HP=348]:(Dmg:49 Tot:3473)
sea n
You found an exit to the north!
[HP=348]:sea n
You notice nothing different to the north.
[HP=348]:sea n
You notice nothing different to the north.
[HP=348]:n
nw
Grand Stair
You notice 5 gold crowns, 15 silver nobles here.
Obvious exits: secret passage south, northeast, northwest
The room is dimly lit
A dark warrior strides in from south.
Grand Stair
Obvious exits: northeast, southeast
The room is dimly lit
A dark warrior strides in from southeast.
[HP=348]:ne
Grand Stair
Obvious exits: open gate southeast, southwest
The room is dimly lit
[HP=348]:
Grand Stair
Obvious exits: open gate southeast, southwest
The room is dimly lit
*Combat Off*


Although I like this, it's a bug :(   Unless you prefer to keep it in.. I mean, looking around for a way out is something I would think would be happening when you are fighting with someone... maybe it could be a specialized ability later on in the next step? 
Gon't Ge a [Brox!!!

I'd like it more if it did something like a temporary 5 second accuracy and dodge penalty... Not that I want to be hard on players but if attention shifts from battle to other stuff and it should show little stuff like that..

Good bug find by the way...