Major PVP Issues in Arena

Started by Gardner Denver, April 27, 2008, 09:50:13 PM

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April 27, 2008, 09:50:13 PM Last Edit: April 28, 2008, 09:15:59 AM by Gardner Denver
Ok sadly I don't have caps of all of this but Russell, Shadow, and I all witnessed these things.

Shadow= Mystic Lvl 37
Fermouth=Priest Lvl 38
Russell=Mage Lvl 53 Mage
Hugh=Big ass warrior Lvl 50+
Gardner=Puny ass warrior Lvl 25

All of these should have owned my ass in the arena

1.  Shadow was never able to land a BS on any char in the arena, ever.
2.  Hypnotic hands did not work against me.
3.  Shadow was not able to kill me in hand to hand combat.  Nobody was able to kill me in hand to hand combat and I could not kill anybody either.  All in all we pretty much matched up evenly in damage done to each other but nobody died from melee.  Ever.
4.  Blizzard insta killed me (and shadow) despite the fact that the msg said it did 100 points less damage than I had in total hps.  It did not insta kill Hugh but did over 500 hps damage to him in one shot.  It seems to be the after effects of the spell that are doing HUGE damage to chars.
5.  Mystic never dodged a single attack in the arena
6.  Confusion, sleep, blind ect do not wear off when you die as they should.
7.  Shadow was able to double BS the practice dummy in one round
8.  I know the MR system isn't in place, spells do seem to take DR into account though, should they?
9.  Combat does not break when you change weapons
10.  Combat may not break if you leave the room and return depending on how fast you do it
11.  I did not die at 0 hps in the arena
12.  At one point, I got 4 "You have been killed" msgs from Blizzard.  I was mortally wounded when this happened.  Was at -5 hps  I believe.  I did not loose any actual lives though.
13.  The mage sleep spell wore off in PVP in one round
14.  Mystics Hands of Death Spell.  I was able to rest and regen hps almost as fast as hands was taking them with 106 health.  Hands had a slight advantage but when it wore off I was only down about 75 hps total if that.  And most of that damage came from the initial hit not the on going spell effect.
15. Magic Missle, while granted a very puny spell, never touched me.  Always 0 damage.

Most of this can be reproduced on demand as we spent about an hour testing tonight it.  The only thing that seemed to be a fluke really was Shadow's double BS.  We did not see that happen again.

It's Fermouth, not Fernmoth.  I'm not a plant moth.  :(

On Shadow I actually did kill Gardner once with melee, though it took I'd say, atleast 30+ rounds, if not way more.
About 1 in 5 rounds I'd actually land a hit or a crit.  That was with jumpkick.  And I'm +20 qnd with max 90 str and 120 agility.

I also died 3 times at once when Russell casted BLIZ.
I'm guessing I had low hps or something, so it killed me several times over or something.  Might have even casted BLIZ more than once per round, I dunno.

Broadcast from Stinkyhaze "please dont take me to the bathroom, will"

That's an impressive bug list.  Might drive TCA nuts!
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Well it is all related to one thing, PvP in the arena....  So maybe he won't kill me.

Sorry about the name typo there Shadow.  On the up side, ferns are our friends ;)

I'm assuming that our issue is with calculating PC acc, and yeah the obvious spells that aren't ready.

Quote from: Ian on April 28, 2008, 07:17:35 AM
That's an impressive bug list.  Might drive TCA nuts!

Thats why I haven't answered it yet...

Do you want me to break it into seperate posts?  I can if you wish.

I just have to figure out how to break it into section of like stuff..

Ok sorry it took so long to want to go through this list but I've been really exhausted lately...

Combat:

Quote1.  Shadow was never able to land a BS on any char in the arena, ever.

3.  Shadow was not able to kill me in hand to hand combat.  Nobody was able to kill me in hand to hand combat and I could not kill anybody either.  All in all we pretty much matched up evenly in damage done to each other but nobody died from melee.  Ever.

Obviously this could have something to do with number 5 too but I need more info on this... Were people landing melee attacks or just missing to often? In other words being brief about it makes it harder for us to fix... Remembering to include, stats, accuracy and avg round and AC/DR would help in the future...

Quote5.  Mystic never dodged a single attack in the arena

I'd have to have more info on this to figure out where the problem is comming from.

Quote7.  Shadow was able to double BS the practice dummy in one round

I'm not sure why this is happening every now and then, I know it doesn't happen often though.

Quote9.  Combat does not break when you change weapons

I think this might have been posted else where.

Quote10.  Combat may not break if you leave the room and return depending on how fast you do it

This actaully is not a but it works that way in mmud but due to the low lag you notice it more often.


Death:

Quote11.  I did not die at 0 hps in the arena

What did you die at?

Quote6.  Confusion, sleep, blind ect do not wear off when you die as they should.

Did they wait for the full timer to tick down?

Quote12.  At one point, I got 4 "You have been killed" msgs from Blizzard.  I was mortally wounded when this happened.  Was at -5 hps  I believe.  I did not loose any actual lives though.

This could really use a cap to see what was going on.


Spells:

13.  The mage sleep spell wore off in PVP in one round

Quote2.  Hypnotic hands did not work against me.

What did it do?

Quote14.  Mystics Hands of Death Spell.  I was able to rest and regen hps almost as fast as hands was taking them with 106 health.  Hands had a slight advantage but when it wore off I was only down about 75 hps total if that.  And most of that damage came from the initial hit not the on going spell effect.

228 dmg is what hand of death does over the course of 38 rounds. It does 6 dmg per tick. So if your resting tick is near or above that then thats going to be a normal effect. More data is needed again. How much are your resting ticks?

Quote4.  Blizzard insta killed me (and shadow) despite the fact that the msg said it did 100 points less damage than I had in total hps.  It did not insta kill Hugh but did over 500 hps damage to him in one shot.  It seems to be the after effects of the spell that are doing HUGE damage to chars.

Blizzards freezing effects should only be doing 40-100 DOT over the course of 10 rounds after the spell does its initial damage. The initial damage shouldn't be going over I believe 310. So I'm not sure how it got over that. Some more data would help perhaps a cap of someone casting it over and over again on a player... I know its a pain but seeing the actual rounds would help. The other thing would be to check to make sure hugh doesn't have an -rcol abilities going on.. if he got to say -100 rcol it would be doing double damage ie 620 max... So again more details would help...

Quote15. Magic Missle, while granted a very puny spell, never touched me.  Always 0 damage.

8.  I know the MR system isn't in place, spells do seem to take DR into account though, should they?

I have a feeling that this is why were seeing zero and negative damage spells... but I'm not sure yet..

Ok let's see here...

The attacks where nobody could kill anybody were all melee.  There really was no "average round" to speak off because 19 rounds out of 20 nobody could hit anybody.  We all got the "You swing at xxx but miss" message.  When spells were used, the target died.  I can not speak for the AC and such for the other chars, but I was a lvl 25 warrior with 381 hps.

Timed spells did not wear off at death, they lasted until their normal wear off time.

Death in the arena is the same as normal combat death, -30

The Hands of death, I do not remember what my HP tick was at lvl 25 so I guess we'll let that go for now.

I don't know what msg, if any Shadow saw when he tried to use Hypnotic Hands on me, but on my end, there was no message at all.  Only reason I know he tried it was because he told me he did.

Blizzards initial hit to me was around 265 damage, I have 318 hps and it insta killed me every time.  Same with Shadow.  Russell said it looked like the secondary effect was doing double damage every time.  Hugh was the only one in the room big enough to survive it so maybe he needs to chip in some.


As for the caps, whenever Russell gets back to the keys, and I have some time to kill again, we'll see what we can gather up for you. 

I think I will have time in the morning to do some caps for you.

Bliz appears broken badly, its doin insane damage. Will post some caps. BTW, Vitoc is pretty sure he knows the meelee problems. ac is bein multiplied by 10 in pvp. Thats why nobody can hit anyone.

caps of bliz whould be good...

Hypnotic hands spell seemed to work as far as the message went on my end.
I saw myself casting it on someone else
But they weren't confused at all.
Broadcast from Stinkyhaze "please dont take me to the bathroom, will"

Quote from: Fermouth on May 03, 2008, 10:26:01 PM
Hypnotic hands spell seemed to work as far as the message went on my end.
I saw myself casting it on someone else
But they weren't confused at all.

I just checked my list and the ability set for confusion isn't in yet... Simple answer... Just for the heads up in this forum section theres a pinned list as to what still hasn't been coded in. I'm not sure why though it didn't show the message it was cast though to the other player but it would explain why it had no effect.