Poll: Should we allow more than 1 dupe account?

Started by Vitoc, May 29, 2008, 07:47:18 AM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

Should we allow more than 1 dupe account?

Yes
12 (63.2%)
No
7 (36.8%)
What is a dupe?
0 (0%)

Total Members Voted: 18

Right now we officially only allow 1 dupe per account.  Although we haven't been strictly enforcing it, and unless we change that rule, we would appreciate it if everyone can keep a max of one dupe. 

That being said, what do people think about allowing more than 1 dupe per account?  If you think we should allow more than 1, how many should we allow?


TGS v1.0 (coming soon)

It wouldn't be a bad idea to give it a change to 2 dupes...
Then we can see if we can put some real stress on the server especially now that we have a fair size player base.

Just for bets purposes, I have no trouble with this....

Does this limit include those who are in the game for chat only? TheLone is my wife, and she sits in the bank with Animal and just gossips...

Plus we need to start seeing how many *active* connections the GMUD engine and TGS can support.


TGS v1.0 (coming soon)

Quote from: Vitoc on May 30, 2008, 02:51:06 AM
Plus we need to start seeing how many *active* connections the GMUD engine and TGS can support.

Could just let them have 5 each and then scale it back if we need to...

Quote from: Vitoc on May 30, 2008, 02:51:06 AM
Plus we need to start seeing how many *active* connections the GMUD engine and TGS can support.

I can whip up 82 idle connections for you  ;D ;D ;D ;D

having dupes at all are retarded and destoy mud and always destroy beta's.  you will test everything out if you have one guy and then roll them a month or so later to another class vs afk anal madness and bug exp killing ancient sand dragon, etc.

Quote from: El_Jefe on June 01, 2008, 08:27:18 AM
having dupes at all are retarded and destoy mud and always destroy beta's.  you will test everything out if you have one guy and then roll them a month or so later to another class vs afk anal madness and bug exp killing ancient sand dragon, etc.


Do you ever make sense?

Quote from: MudHunter on June 01, 2008, 05:44:58 PM
Do you ever make sense?

I just figured it was easier to ignore him at this point if he's going to act like that..

thats what the people in charge of metro did said during betas


Ok, I think pretty much everyone who is going to vote has voted.

Based on the results and for the sake of more thorough testing I think we will increase the number of allowed dupes to 2.  Consider this the ok to create a second dupe if you wish.  Please let us know if this causes any problems.


TGS v1.0 (coming soon)

Quote from: Vitoc on June 02, 2008, 05:10:17 PM
Ok, I think pretty much everyone who is going to vote has voted.

Based on the results and for the sake of more thorough testing I think we will increase the number of allowed dupes to 2.  Consider this the ok to create a second dupe if you wish.  Please let us know if this causes any problems.

I can bring 82 idle connections! ;)

Quote from: El_Jefe on June 01, 2008, 08:27:18 AM
having dupes at all are retarded and destoy mud and always destroy beta's.  you will test everything out if you have one guy and then roll them a month or so later to another class vs afk anal madness and bug exp killing ancient sand dragon, etc.


^-- What he said!

Even though it looks like we are out-numbered.  :(

Its a beta testing thing atm. Not really an offical omg hows this mud gonna work.  I dont care much for dupes, unless its a non pvp mud, then i could careless.