Light and adjacent rooms

Started by Raybdbomb, June 06, 2008, 05:34:53 AM

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Dungeon, Entrance
You notice torch here.
Obvious exits: north, south
[HP=45/MA=5]: (Resting) l n
The room is very dark - you can't see anything
[HP=45/MA=5]: (Resting) n
Small Cavern
Obvious exits: south
The room is dimly lit


So if you look into a room it doesn't (as far as I can tell) consider your light.  The way majormud works, is if you can see the room while you stand in it, you can see the room when you look into it from an adjacent room.

Nightvision vs room light

One is using abilities or item abilities.  in mud, being neko and looking north you can see barely visible. but walk into room with a lantern and its dimly lit or fully lit. 

so that works.  I was impressed to see it working.  my goblin looks into a room and sees barely visible, yet with my gold jeweled ring the room I am in is dimly lit, more light.

So are you saying it works as it should?  If you are sure, say so and this should be deleted... or moved to Hall of Shame.

There are several factors that come into play here, but Majormud works exactly the same way.  I'd say off hand no bug here.

I would put it in the hall of shame to humiliate you.

you deserve death.



Quote from: El_Jefe on June 07, 2008, 05:58:42 PM
I would put it in the hall of shame to humiliate you.

you deserve death.




And you dont?

I deserve a tongue sandwich from you.

Quote from: El_Jefe on June 08, 2008, 06:19:50 AM
I deserve a tongue sandwich from you.

So you want me to cut yer tongue out and put it between some bread? I can do that. Mayo? What type of bread? Wheat?

stare at freddy mercury.

stare at him.

Quote from: El_Jefe on June 08, 2008, 05:21:05 PM
stare at freddy mercury.

stare at him.

Freddy as he looks today I'd imagine


Its possible that there is a bug, there are multiple abilities to increase room light and they all work in different ways, we'd need more info, items/spells/races.

No, this is definitely not working right.  I don't really have a way to test how it works on a majormud board, but here's the details of my char.

Kang (no room light)
Only light item: gold jeweled ring.

Can see current room.
Cannot see adjacent room.
Both current room and adjacent room have the same room light.

Quote from: Raybdbomb on June 06, 2008, 05:34:53 AM
Dungeon, Entrance
You notice torch here.
Obvious exits: north, south
[HP=45/MA=5]: (Resting) l n
The room is very dark - you can't see anything
[HP=45/MA=5]: (Resting) n
Small Cavern
Obvious exits: south
The room is dimly lit


In your example, the 1st room does not say "Room is dimly lit" but the room you looked into says "Room is dimly lit" when you walked into it.  So it seems, from what you provided, that the light is in fact different in the two rooms since you were (I'm guessing) wearing your gold jeweled ring in both rooms.

good call.  but still, i'm 100% sure this is not how it should be.