Party bug!

Started by MudHunter, July 09, 2008, 02:04:53 AM

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Black Wasteland                                                   
You notice whirling vortex here.                                 
Also here: Azrael*, Hugh, Myrddin*, Azrael*, Hugh, Myrddin*.     
Obvious exits: north, south, east                                 

Happened right after my mega @party-d the party through. I went vortex and party bug dragged them through, so there were 2 of them. I left the second chars in that room. I dunno what else I could do...

Also here: Hardok, Karnos, Hardok, Karnos.

Happened when i did 'drink potion' to get to necromancer. Got them sitting at mossy tunnel right now.

I've seen this happen only at textblock based movement points, such as the Wastelands vortex. The same bug happening with the potion of leviation (also a txt block based teleport) almost confirms that text block-based movement/party movement is the area of concern.

A sysop teleport on a party will (or did the other day) produce the same effect.

I'm not sure how the sysop commands are coded here, but they might be txt based as well.

I took a stab at fixing this last night.  A side effect of this is now when you sys go or sys move someone, if they are a leader it breaks up the party.


TGS v1.0 (coming soon)

Quote from: schwagg on July 09, 2008, 02:15:38 PM
I'm not sure how the sysop commands are coded here, but they might be txt based as well.

He meant textblock as in the text scripting language that automates certain programmed behaviors in the game. Sysop commands are different.