Luci, Xeeg, Drapr.... meh

Started by Dakkon, December 13, 2010, 06:58:10 PM

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Western Road, Silvermere Entrance
 
Also here: Drapr*.
 
Obvious exits: open door east, west
 
[HP=659]:smash Drapr
 
*Combat Engaged*
 
[HP=659]:
 
Western Road, Silvermere Entrance
 
Also here: Drapr*.
 
Obvious exits: open door east, west
Drapr punches White, but the swing glances off!
Drapr swings at you!
Drapr swings at you!
Drapr swings at you!
Drapr swings at you!
You rip Drapr for 408 damage!
Drapr drops to the ground!
 
*Combat Off*
 
Drapr is dead.
Drapr is dead.
Drapr is dead.
Drapr just disconnected!!!
[HP=659]:
 
Western Road, Silvermere Entrance
 
Obvious exits: open door east, west
Xeeg walks into the room from the east.
Xeeg moves to attack you!
[PVP detected! (05:35 pm)]
[Player Xeeg marked as enemy!]
 
[HP=659]:gb {Being attacked by Xeeg}
 
White gangpaths: {Being attacked by Xeeg}
 
[HP=659]:
 
Western Road, Silvermere Entrance
 
Also here: Xeeg.
 
Obvious exits: open door east, west
 
[HP=659]:sea
Your search revealed nothing.
[HP=659]:smash lucifer
Your command had no effect.
[HP=659]:
 
Western Road, Silvermere Entrance
 
Also here: Xeeg.
 
Obvious exits: open door east, west
 
[HP=659]:smash Xeeg
 
*Combat Engaged*
 
Lucifer surprise slashes you for 104 damage!
[PVP detected! (05:35 pm)]
You slash Xeeg for 389 damage!
Xeeg drops to the ground!
Xeeg is dead.
White just destroyed Xeeg!
 
*Combat Off*
 
Xeeg is dead.
Lucifer just left to the east.
[HP=555]:e
 
sea
smash lucifer
Slum Street, Western Door
 
You notice 10 silver nobles, 197 copper farthings here.
 
Also here: Lucifer*.
 
Obvious exits: north, south, east, open door west
 
You notice 1357 copper farthings, 2 climbing harness here.
 
*Combat Engaged*
 
Lucifer just left to the north.
[HP=555]:n
Xeeg gossips:
wow
 
*Combat Off*
Slum Street
 
You notice 3 silver nobles, 58 copper farthings here.
 
Obvious exits: north, south
 
[HP=555]:n
 
Slum Street, Bend
 
You notice 2 silver nobles, 15 copper farthings here.
 
Obvious exits: north, south, east
 
You notice 245 silver nobles, 1557 copper farthings here.
 
[HP=569]:e
Mad just disconnected!!!
 
Obvious exits: west
 
[HP=569]:
 
Obvious exits: west
 
[HP=569]:sea
Your search revealed nothing.
[HP=569]:w
 
Slum Street, Bend
 
You notice 2 silver nobles, 15 copper farthings here.
 
Obvious exits: north, south, east
 
[HP=569]:s
 
sea
Slum Street
 
You notice 3 silver nobles, 58 copper farthings here.
 
Obvious exits: north, south
 
You notice 88 silver nobles, 527 copper farthings, black robes, 2 log rafts here
.
 
[HP=569]:
 
Slum Street
 
You notice 3 silver nobles, 58 copper farthings here.
 
Obvious exits: north, south
 
[HP=569]:sea
 
You notice 88 silver nobles, 527 copper farthings, black robes, log raft here.
 
[HP=569]:sea
 
You notice 88 silver nobles, 527 copper farthings, log raft here.
 
[HP=569]:s
 
sea
Slum Street, Western Door
 
You notice 10 silver nobles, 197 copper farthings here.
 
Obvious exits: north, south, east, closed door west
 
You notice 1357 copper farthings, shortsword, 2 climbing harness here.
 
[HP=569]:
 
Slum Street, Western Door
 
You notice 10 silver nobles, 197 copper farthings here.
 
Obvious exits: north, south, east, closed door west
 
[HP=569]:sea
 
You notice 1357 copper farthings, 2 climbing harness here.
 
[HP=569]:
 
Slum Street, Western Door
 
You notice 10 silver nobles, 197 copper farthings here.
 
Obvious exits: north, south, east, closed door west
 
[HP=569]:sea
 
You notice 1357 copper farthings, shortsword, 2 climbing harness here.
 
[HP=569]:sea
 
You notice 1357 copper farthings, shortsword, climbing harness here.
 
[HP=569]:bash w
Your attempts to bash through fail!
You take 2 damage for bashing the door!
[HP=567]:sea
 
You notice 1357 copper farthings, shortsword, 2 climbing harness here.
 
[HP=567]:
 
Slum Street, Western Door
 
You notice 10 silver nobles, 197 copper farthings here.
 
Obvious exits: north, south, east, closed door west
 
[HP=567]:bash west
You bashed the door open.
[HP=567]:bash w
The door is already open.
Angruin just entered the Realm.
 
You hear movement to the west.
 
[HP=567]:
 
Slum Street, Western Door
 
You notice 10 silver nobles, 197 copper farthings here.
 
Obvious exits: north, south, east, open door west
 
[HP=567]:w
 
sea
smash lu
 
Angruin just disconnected!!!
 
Western Road, Silvermere Entrance
 
You notice 110 gold crowns, 1 copper farthing here.
 
Obvious exits: open door east, west
You see Lucifer hiding in the shadows.
 
*Combat Engaged*
 
You slice Lucifer for 171 damage!
[HP=567]:
 
Western Road, Silvermere Entrance
 
You notice 110 gold crowns, 1 copper farthing here.
 
Also here: Lucifer*.
 
Obvious exits: open door east, west
Lucifer just left to the east.
 
[HP=567]:e
DeathCow gossips:
Ty white for testing that bug on Xeeg.
 
Slum Street, Western Door
 
You notice 10 silver nobles, 197 copper farthings here.
 
Also here: Lucifer*.
 
Obvious exits: north, south, east, open door west
Lucifer just left to the north.
 
[HP=567]:n
 
*Combat Off*
Slum Street
 
You notice 3 silver nobles, 58 copper farthings here.
 
Also here: Lucifer*.
 
Obvious exits: north, south
Lucifer just left to the north.
 
[HP=581]:n
 
Slum Street, Bend
 
You notice 2 silver nobles, 15 copper farthings here.
 
Also here: Lucifer*.
 
Obvious exits: north, south, east
Lucifer just left to the north.
 
[HP=581]:smash Lucifer
Your command had no effect.
[HP=581]:n
 


 
You notice orange banner here.
 
Also here: Lucifer*.
 
Obvious exits: closed door north, south, east
 

 
You notice orange banner here.
 
Also here: Lucifer*.
 
Obvious exits: closed door north, south, east
 
[HP=581]:smash Lucifer
 
*Combat Engaged*
 
You slice Lucifer for 232 damage!
Lucifer drops to the ground!
[HP=581]:
 

 
You notice orange banner here.
 
Also here: Lucifer*.
 
Obvious exits: closed door north, south, east
 
[HP=581]:laugh
You laugh!
 
*Combat Off*
 
Lucifer is dead.
Lucifer is dead.
[HP=581]:
 

 
You notice 3 platinum pieces, 96 gold crowns, orange banner, lantern, scroll of
ethereal shield, red dragon tail, 2 red dragon hides, hard leather helm, hard
leather gauntlets, rigid leather pants, scroll of vine strike, scroll of blur,
black star key, black serpent key, ogre-skin baldric, iron ring, amethyst ring,
silver ring, wyvernhide boots, 2 mine pass, 3 pearls, shimmering vial,
cat's-eye pendant, white satin gloves, amber talisman, blackened dirk,
fingerbone bracelet, 2 elven cloaks, silver holy amulet, long golden staff,
padded boots, glass key, fine platinum chain, padded pants, silver gloves,
silver hood, 2 gold rings, crimson bracers, silver bracelet, runed cowl,
skin-covered book, silk robe, pearl ring, black silk gloves, high-necked robes
here.
[/color]
Blood 2 Html Version 2.3.0.10
Character Hit% Crit% Hit Ave Crit Ave Spell Ave AC% Dodge% Damage Taken Total Damage
[shadow=#808080,right,250] Grand Total =  0 [/shadow]

I do believe that is what you call rounded isn't it Lucifer?

After this horrible beating, Hardcore Criminals gather for a gang meeting so Lucifer (back to camera) can reassure his gang members.