Simple tweak to fix evil

Started by Teferi, October 15, 2011, 09:10:38 PM

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If your character is good aligned (EPS < 0), setting the EPS back to 0 after an evil act would balance a lot of the evil problems.

Just my two cents. 

What about if your name is Deathcow and you don't get EP's on anyone you attack?

Quote from: Teferi on October 15, 2011, 09:10:38 PM
If your character is good aligned (EPS < 0), setting the EPS back to 0 after an evil act would balance a lot of the evil problems.

Just my two cents. 
This is the behaviour of normal mud, I agree this would add a little balance to the EP issue.

Quote from: twogirlz on October 16, 2011, 04:44:01 AM
This is the behaviour of normal mud, I agree this would add a little balance to the EP issue.

Actually the behaviour of MMud is if EPS < 0 then EPS = 10

it is my opinion that if u engage a room spell in a room on mobs with warns on in anticipation of someone or a party will be walking into that room and get roomed in hopes to kill that person or party and receiving no eps, then that should be considered abuse of a bug and not be allowed....

wheres the like button here - I understand this is a dead game y'all, but the fact remains; we still play it! If we're going to play a game, we should ensure that it is played fairly.

Quote from: Crabster on October 16, 2011, 08:58:31 AM
it is my opinion that if u engage a room spell in a room on mobs with warns on in anticipation of someone or a party will be walking into that room and get roomed in hopes to kill that person or party and receiving no eps, then that should be considered abuse of a bug and not be allowed....

It really shouldn't land on the party that walks in, just the mobs.

You guys are off in the weeds about the room spelling.  This has been in discussion since the beginning of time.

All I am saying is Good/Saint dont need to be EP banks.

Quote from: twogirlz on October 16, 2011, 05:51:13 PM
It really shouldn't land on the party that walks in, just the mobs.

or should message the roomer that his warns are on and must turn off to do this action....the fact that one can room a whole room of saints with no eps and no moves to attack the room is kinda nutty...

I have never checked how it works on non-pvp, but perhaps something likened to the behaviour on there.  Just curious if this rule should still apply against evil characters.

it should give them a message that they are being attacked.

Quote from: y2duhh on October 17, 2011, 06:02:07 PM
it should give them a message that they are being attacked.

it doesnt give the moves to attack the room or anything, just hits u but does give the message of spir or msto or fbal or whatever does, it should be against the rules i think, no eps and a room spells goes off at least once if u have that room mess/resp set to hang on, or hopefully doesnt go off if u have that person to hos...and if u dont have any of that set u die...

I didnt quote it but I ment if they implement something it should give the message to evils.


Bump Teferi - stop ignoring me, I miss all your sweet nasty talk bubs