Bug List

Started by soul, April 12, 2006, 01:07:46 AM

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Suicide command does not work, just says your command has no effect.

Suicide should work.  You can't cast spells when under 1 hp anymore.  Picking up money is sort of easier.  I need to revamp the whole item/mob targeting system, but its too large a chore for a weeknight so I'll save it for this next weekend, and this quick fix should suffice until then.


TGS v1.0 (coming soon)

You can cast multiple healing spells between rounds.  Should say (after first one) "You have already cast a spell this round!"

When you sell an item at the store, it takes items that are equipped before selling loose items (I'm guessing it just searches in order).

When a kobold is killed, everyone sees the money drop, instead of just the person dealing the killing blow.

Sometimes creature kills will be reported twice (can't pinpoint reproducable conditions, only that I was watching two other players killing monsters)

The carrion beast falls to the ground with a yelp, and is still.
carrion beast falls to the ground dead.

This line I think is the clue, as monsters have their own death messages.
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Quote from: Ian on April 26, 2006, 01:28:40 AM
When a kobold is killed, everyone sees the money drop, instead of just the person dealing the killing blow.
I will get to all the items in your post but wanted some feedback on this item.? I purposely showed the cash dropping to everyone in the room.? I can fix it so it doesn't, but I was wondering if it might be better for everyone to see it?? Hell, maybe even show any items that drop from the mob to the entire room?  Whacha think everyone?


TGS v1.0 (coming soon)

I think it makes sense.

Quote from: Vitoc on April 26, 2006, 09:07:41 PM
Quote from: Ian on April 26, 2006, 01:28:40 AM
When a kobold is killed, everyone sees the money drop, instead of just the person dealing the killing blow.
I will get to all the items in your post but wanted some feedback on this item.? I purposely showed the cash dropping to everyone in the room.? I can fix it so it doesn't, but I was wondering if it might be better for everyone to see it?? Hell, maybe even show any items that drop from the mob to the entire room? Whacha think everyone?
Yeah, I like it.

Some more bugs.

There were people in the who listing who could not be found in the realm.? Two players (can't remember names).? I walked around every room, so unless they were hidden, they weren't actually there.

Changing weapons does not break off combat.

While I was doing something else, I was killed.? This crashed the realm somehow.? I could not enter any commands after this, and after disconnecting could not reconnect.? Here's the last screen I saw.? I don't think there's anything helpful, but you never know.

dark paladin hits you, but the swing glances off!
You slash dark paladin for 10 damage!
3 gold drop to the ground.
1 silver drops to the ground.
The dark paladin falls to the ground with a grunt.
You gain 160 experience.
*Combat Off*
dark paladin walks into the room from nowhere.
dark paladin hits you for 3 damage!
dark paladin hits you for 6 damage!
dark paladin hits you, but the swing glances off!
dark paladin hits you for 5 damage!
dark paladin hits you for 6 damage!
You drop to the ground!
dark paladin hits you for 9 damage!
dark paladin hits you for 4 damage!
dark paladin swings at you!
dark paladin hits you for 5 damage!
dark paladin hits you for 8 damage!
You have been killed!
Center Room
Obvious exits: north, south, east, west, northeast, northwest, southeast, southw
est, up, down
[HP=31/MA=6]:
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

when a dark priest casts spiritual hammer on me(dwarf cleric) it healed me instead of taking damage.  Dunno if its cuz i have the spell or what.




Kal



If Superman is bulletproof, why does he duck when a gun is thrown at him?

April 26, 2006, 11:33:35 PM #37 Last Edit: April 26, 2006, 11:58:37 PM by Ian
Quote from: KalEl on April 26, 2006, 11:08:47 PM
when a dark priest casts spiritual hammer on me(dwarf cleric) it healed me instead of taking damage. Dunno if its cuz i have the spell or what.
Nope.  Crashed it again by dying again (to a different critter this time).  The board reverted to just before I had died, so I was in the same room (with all my gear), with very low hps.
(Sorry about the bad captures, HyperTerminal sucks pretty bad and the backscroll buffer is rooted, but I can't be bothered setting up Mega)
tentacled abomination hits you, but the swing glances off!
tentacled abomination hits you for 6 damage!
tentacled abomination swings at you!
tentacled abomination swings at you!
tentacled abomination swings at you!
tentacled abomination hits you, but the swing glances off!
[HP=-18/MA=6]:
Upward Path, Dead End
Also here: tentacled abomination.
Obvious exits: down
tentacled abomination hits you for 6 damage!
tentacled abomination hits you for 1 damage!
[HP=-24/MA=6]:
Upward Path, Dead End
Also here: tentacled abomination.
Obvious exits: down
tentacled abomination hits you, but the swing glances off!
tentacled abomination hits you for 7 damage!
You have been killed!
Center Room
Also here: Jackote, Core.
Obvious exits: north, south, east, west, northeast, northwest, southeast, southw
est, up, down
[HP=31/MA=6]:


(edited for clarity)

>KalEl: I got confused since I was killed by dark paladin, you were talking about dark priest....
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Wasn't really saying that crashed the board.  Just letting him know when spiritual hammer is cast on me it heals me instead of taking damage.


Kal



If Superman is bulletproof, why does he duck when a gun is thrown at him?

Yeah, I saw that happening.  Spiritual hammer deals negative damage.

Also (and this took me a sec to double-check):
*Combat Engaged*
You hack lashworm for 8 damage!
Beezlebub whaps lashworm for 3 damage!
Beezlebub whaps lashworm for 3 damage!
You slash lashworm for 12 damage!
The lashworm falls dead at your feet.
You gain 6 experience.
*Combat Off*

That is ONE round of combat.  I attack, Beezlebub attacks, then I get another swing.  In one round.  Strange.

And I got ghosted this morning after rerolling.  Confused me for a long time with weird door opening/closing messages coming from the wrong side.  That's also why I'm in the top-10 twice (my first char before rerolling was NOT a ninja).
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Let's keep these bugs flyin!

Here's another:

[HP=92]:a mercenary
*Combat Engaged*
You hack mercenary for 11 damage!
You impale mercenary for 6 damage!
You hack mercenary for 11 damage!
mercenary hits you, but the swing glances off!
mercenary hits you for 7 damage!
[HP=92]:
You notice severed arm, severed leg here.
Also here: mercenary, mercenary.
Obvious exits: up
[HP=85]:

Damage is definitely being delayed sometimes, but not for a whole round, more like a second or so.

I think Beezlebub mentioned that the dodge% is out.? I have never seen a dodge, and I have 0% dodge (could be cos I'm HOG, but Beezlebub isn't).

You are carrying 73 gold crown, 23 silver nobles, 40 copper farthings, padded he
lm (Head), padded gloves (Hands), padded boots (Feet), padded pants (Legs), padd
ed vest (Torso), longsword (Weapon Hand), black star key, severed arm, severed l
eg.
You have no keys.

Keys aren't showing up as keys.

I notice that I move between rooms a lot faster than in mmud.? Is this intentional (or rather, was their delay intentional), or just a result of coding skills (someone's gonna need to pull me out by my shoelaces).
Whilst pondering this I decided to check out heavy.? This took a lot of severed arms/legs to check (and with hindsight, padded vests would have been easier).? No movement penalties when heavy.
Which brings me to another point.? Holding multiple (of the same) items in your inventory only shows as one.? Which freaked me out for a sec thinking I wouldn't be able to drop all those legs, but I could.? It should have said in my inv 27 severed legs, but it just said severed leg.
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Didn't cap it, but when a hellhound bites you and your armour deflects, it says his Swing glaces off yourarmour.
Is his bite considered a swing?

Quote from: Ian on April 27, 2006, 10:17:32 PM
Damage is definitely being delayed sometimes, but not for a whole round, more like a second or so.


If you don't hit enter, the damage won't show until the next round occurs. I guess that's the max of the delay.

Quote from: proteus on April 28, 2006, 10:22:03 AM
Quote from: Ian on April 27, 2006, 10:17:32 PM
Damage is definitely being delayed sometimes, but not for a whole round, more like a second or so.


If you don't hit enter, the damage won't show until the next round occurs. I guess that's the max of the delay.
Ugh... I know what it is.  Stupid error on my part.  Will be fixed tonight.


TGS v1.0 (coming soon)

'bas' should be an alias for 'bash'
Also here: Lex, Lois, giant rat, acid slime.  'a l' attacks acid slime .. why?
I have unequipped padded gloves and padded vest.  'eq ves' equips the gloves, it should equip the vest.
'ar'/'arm' should be an alias for equip.
'wea'/'wear' should be an alias for equip.
'?' should be an alias for 'help'
'a' should re-attack the last target attacked.
I get hit for damage, and it doesn't register until a tick later.
When I reroll it seems to crash the board.