Bug List

Started by soul, April 12, 2006, 01:07:46 AM

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aa should be an alias for bash. :p

Ive talked to vitoc about dodge hes gonna get to it soon. also ive seen some talk about sc ask a who its actually scan  sc is the alias for it just as a reminder to vitoc i really suck with out dodge.. ;D

The room types are a little messed up

Normal: should rgen monsters, 1 monster should rgen, and the timer I believe is standard across the whole realm.  Or maybe its a timer on the players, that would explain why you tend to see more random rgen in larger groups.

Shop: Same as normal but the sys map lists the room as an S.  Has nothing to do with being non-combat.  Non combat is attribute bitmask->00000001.  So if the ability for the attribute is like 1,3, 9,11,13,15, 17, ect, ect, 256 the room is marked as non-combat, as well as whatever mask is also there.  So like if you had a 9, then it be Non-combat/NPC active.  or 3 would be non-combat and patroled by monsters in the guard index.  I mean alota the attributes are fairly useless for what we're doing but..thats how mud works.

Arena:  Should rgen 1 monster max per player every 5 seconds, also room max limits the number of monsters to rgen.  We could make the delay on these rooms be in rounds to futher customize monster rgen.

Lair:  They seem ok, max monster rgen every delay.

Hotel, Jail, Library: I doubt these do anything other than change the sys map.  Hotel might increase rest rate, but I dont see any reason to not just use a roomspell.

Colloseum, the PVP arena rooms.  No pvp restrictions, no deaths/drops depending on sysop settings.




I tried to cast prot. from evil and it crashed the server

Quote from: pitbullchynadoll on April 29, 2006, 04:59:17 PM
I tried to cast prot. from evil and it crashed the server
Yeah, I had missed a div. by zero possibility.  No duration spells are currently working yet.  I hope to start working on that tomorrow.


TGS v1.0 (coming soon)

:p Right now I'm inputing a couple hundred pieces of armour into the database...what a pain...

April 29, 2006, 10:20:50 PM #51 Last Edit: April 29, 2006, 10:27:28 PM by Ian
A monster followed me into what is generally a non-combative room: ganghouse entrance.

Also I can't seem to search.? sea s or search s both don't do anything, don't even resend the statline.

I was playing around with armor and (don't know how I did this) saw this:
You are carrying 4 platinum piece, 68 gold crowns, 144 silver nobles, 332 copper
farthings, padded helm (Head), padded gloves (Hands), padded boots (Feet), padd
ed pants (Legs), padded vest (Torso), club (Weapon Hand)padded glovespadded pant
s
, 2 black star key, severed arm.

Something strange in the inv listing (I believe I actually DID have two gloves and two pants).

Also when a monster hits, but glances off, the message should start with The, eg:
The giant bat hits you, but the swing glances off!
instead of
giant bat hits you, but the swing glances off!

Edited for clarity.
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

when you get keys they dont go in to the key line and when i tried to have more then one ring it ands it to the end of another item with out putting a comma inbetween.

April 30, 2006, 01:58:51 AM #53 Last Edit: April 30, 2006, 02:02:05 AM by pitbullchynadoll
down command doesnt work when your on a path, you have to manually enter d for it to work.  also up has the same problem.

Your server still accepts incoming telnet connections after the game has crashed... it's a royal pain in the a$$ since mega thinks it's connected (which technically it is) and waits for the login prompt (which never comes) and it doesn't seem to timeout.

Also when I look at myself, the description refers to me as male, even though I decided to cross-dress for a while and be a female (don't knock it til you've tried it).  So either char descriptions aren't quite set right, or male/female choice isn't being stored correctly.
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

[ Beezlebub Darkone ]
Beezlebub is a massive, heroically proportioned Nekojin Ninja with short black h
air and black eyes. He moves with catlike agility, and is charismatic and outgoi
ng. You can't help but like him. Beezlebub appears to be bright and seems a litt
le na?ve. He is unwounded.


It's wrapping in the middle of words.? Also check out the last line.? It appears the description is trying to use the fancy 'i' with double dots.

Tolls aren't being charged (5 gold at town gate).

When you fixed the cave worm and slime beast instant regen, they now regen ANY monster that is allowed there, not just the one that should be there.? Eg cave worm room will regen filthbugs and kobolds, etc, instantly, but only randomly does the cave worm regen.
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Quote from: Ian on May 02, 2006, 11:50:33 PM
[ Beezlebub Darkone ]
Beezlebub is a massive, heroically proportioned Nekojin Ninja with short black h
air and black eyes. He moves with catlike agility, and is charismatic and outgoi
ng. You can't help but like him. Beezlebub appears to be bright and seems a litt
le na?ve. He is unwounded.


It's wrapping in the middle of words.  Also check out the last line.  It appears the description is trying to use the fancy 'i' with double dots.

Tolls aren't being charged (5 gold at town gate).

When you fixed the cave worm and slime beast instant regen, they now regen ANY monster that is allowed there, not just the one that should be there.  Eg cave worm room will regen filthbugs and kobolds, etc, instantly, but only randomly does the cave worm regen.

I thought I had explained the instant rgen monsters.  Instant rgen monsters are stored as the Permenant NPC.  The difference between the slimer and thrag, is that the slimer has a 0 hour rgen timer<ie monster database>. 

Ok heres one for u Vitoc i have doubles of some things when u do that it dont space  her ais what my inventory looks like

You are carrying 5 runic coins, 10 platinum pieces, 206 gold crowns, black drago
n hood (Head), astral gloves (Hands), platinum ring (Finger), black dragon tabi
(Feet), platinum bracers (Arms), ruby necklace (Neck), astral trousers (Legs), g
olden belt (Waist), shining metallic robes (Torso), dragonfang ninjato (Weapon H
and)platinum ringplatinum bracersruby necklacegolden belt, black star key, black
dragon robes, bone key, green metal key, large iron key, ruby key, holy medalli
on.
You have no keys.
Wealth: 5120600 copper farthings
Encumbrance: 1648/4320 - Medium [38%]

Quote from: DeathCow on May 03, 2006, 12:09:42 AM
Quote from: Ian on May 02, 2006, 11:50:33 PM
[ Beezlebub Darkone ]
Beezlebub is a massive, heroically proportioned Nekojin Ninja with short black h
air and black eyes. He moves with catlike agility, and is charismatic and outgoi
ng. You can't help but like him. Beezlebub appears to be bright and seems a litt
le na?ve. He is unwounded.


It's wrapping in the middle of words.? Also check out the last line.? It appears the description is trying to use the fancy 'i' with double dots.

Tolls aren't being charged (5 gold at town gate).

When you fixed the cave worm and slime beast instant regen, they now regen ANY monster that is allowed there, not just the one that should be there.? Eg cave worm room will regen filthbugs and kobolds, etc, instantly, but only randomly does the cave worm regen.

I thought I had explained the instant rgen monsters.? Instant rgen monsters are stored as the Permenant NPC.? The difference between the slimer and thrag, is that the slimer has a 0 hour rgen timer<ie monster database>.?
That doesn't explain New Haven arena instant regen.  How do I know which should use the group/index and which should use the permanent NPC?  Maybe if there's a permanent NPC, don't use the group/index?  But I could see wanting both an NPC and normal group/index regen.


TGS v1.0 (coming soon)

Quote from: pitbullchynadoll on April 30, 2006, 01:32:36 AM
when you get keys they dont go in to the key line and when i tried to have more then one ring it ands it to the end of another item with out putting a comma inbetween.

What's the stupid message shown when you are carrying keys?  I have a level 3 missionary who's getting his ass kicked trying to kill dark cultists just to get a stupid black star key so I can see the damn message.


TGS v1.0 (coming soon)