doors giving wrong messages... kinda odd

Started by The Crazy Animal, May 16, 2006, 06:20:17 PM

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Boring Trainer
You notice spiked collar here.
Also here: Nw.
Obvious exits: closed gate north
The gate to the north just closed. <----
[HP=79/MA=40]:
Boring Trainer
You notice spiked collar here.
Also here: Nw.
Obvious exits: closed gate north
[HP=79/MA=40]:
Boring Trainer
You notice spiked collar here.
Also here: Nw.
Obvious exits: closed gate north
The gate to the north just closed. <------
[HP=79/MA=40]:
Boring Trainer
You notice spiked collar here.
Also here: Nw.
Obvious exits: closed gate north


The door was already shut and locked.

Quote from: The Crazy Animal on May 16, 2006, 06:20:17 PM
Boring Trainer
You notice spiked collar here.
Also here: Nw.
Obvious exits: closed gate north
The gate to the north just closed. <----
[HP=79/MA=40]:
Boring Trainer
You notice spiked collar here.
Also here: Nw.
Obvious exits: closed gate north
[HP=79/MA=40]:
Boring Trainer
You notice spiked collar here.
Also here: Nw.
Obvious exits: closed gate north
The gate to the north just closed. <------
[HP=79/MA=40]:
Boring Trainer
You notice spiked collar here.
Also here: Nw.
Obvious exits: closed gate north

The door was already shut and locked.
I *think* Major MUD might do the same (like if someone bashes a door open, closes it, bashes it open again and closes it), but I will fix this.


TGS v1.0 (coming soon)

The odd thing was that it was closed already as in I bashed it open walked in and closed the door.


May 17, 2006, 09:36:25 PM #4 Last Edit: May 17, 2006, 09:43:22 PM by Ian
Edit to include quote.
Quote from: scratacorn on May 13, 2006, 11:27:41 PM
so, I bash a door.....go through, close it and just sit there......

Eastern Path, Dead End
Obvious exits: closed door west
[HP=553]:
Eastern Path, Dead End
Obvious exits: closed door west
[HP=553]:
Eastern Path, Dead End
Obvious exits: closed door west
[HP=553]:
Eastern Path, Dead End
Obvious exits: closed door west
[HP=553]:
Eastern Path, Dead End
Obvious exits: closed door west
The door to the west just closed.
[HP=553]:
Eastern Path, Dead End
Obvious exits: closed door west
Eastern Path, Dead End
Obvious exits: closed door west
The door to the west just closed.

guessing instead of The door to the west just locked. you've got it set just to close door and lock door as one

Hehe, I knew I'd seen this topic elsewhere.? But scratacorn is right, the message should lock the door, not just close it.

Brass Street
Obvious exits: north, south, closed door east
[HP=504/504 - KAI=56/56]:bash e
You bashed the door open.
[HP=504/504 - KAI=56/56]:
Brass Street
Obvious exits: north, south, open door east
The door to the east just locked!


Quote from: The Crazy Animal on May 16, 2006, 06:20:17 PM
The door was already shut and locked.
No, the door was just shut.  Locking it is a seperate operation.
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Here's another door dilemma though  :D
Don't know why, but the door closes as soon as it's opened.  No timer on it.

Ancient Fortress, Jail Cell
Obvious exits: closed gate north, up
[HP=708/MA=784]:bash n
You bashed the gate open.
You take 2 damage for bashing the gate!
The gate to the north just closed.
[HP=706/MA=784]:
Ancient Fortress, Jail Cell
Obvious exits: closed gate north, up
[HP=706/MA=784]:bash n
You bashed the gate open.
You take 1 damage for bashing the gate!
The gate to the north just closed.
[HP=705/MA=784]:bash n
You bashed the gate open.
You take 1 damage for bashing the gate!
The gate to the north just closed.
[HP=704/MA=784]:bash n
You bashed the gate open.
The gate to the north just closed.
[HP=704/MA=784]:
If we can hit that bulls-eye, the rest of the dominoes will fall like a house of cards.? Check-mate!

Quote from: Ian on May 17, 2006, 11:08:25 PM
Here's another door dilemma though  :D
Don't know why, but the door closes as soon as it's opened.  No timer on it.

Ancient Fortress, Jail Cell
Obvious exits: closed gate north, up
[HP=708/MA=784]:bash n
You bashed the gate open.
You take 2 damage for bashing the gate!
The gate to the north just closed.
[HP=706/MA=784]:
Ancient Fortress, Jail Cell
Obvious exits: closed gate north, up
[HP=706/MA=784]:bash n
You bashed the gate open.
You take 1 damage for bashing the gate!
The gate to the north just closed.
[HP=705/MA=784]:bash n
You bashed the gate open.
You take 1 damage for bashing the gate!
The gate to the north just closed.
[HP=704/MA=784]:bash n
You bashed the gate open.
The gate to the north just closed.
[HP=704/MA=784]:


The door to the mule does the same thing