HP Bonus for Health stat

Started by soul, May 19, 2006, 03:11:15 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


Name: Meia aieM                        Lives/CP:   9/1690
Race: Dwarf       Exp: 3964134055      Perception:     76
Class: Ranger     Level: 68            Stealth:       134
Hits:   512/631   Armour Class:   0/0  Thievery:        0
Mana:   110/140   Spellcasting: 116    Traps:           0
                                       Picklocks:       0
Strength:  60     Agility: 50          Tracking:        0
Intellect: 30     Health:  80          Martial Arts:   88
Willpower: 50     Charm:   30          MagicRes:       25

.. trained stats

Halls of Training, Entrance
Obvious exits: closed door south
[HP=512/MA=110]:st
Name: Meia aieM                        Lives/CP:    9/420
Race: Dwarf       Exp: 3964134055      Perception:    142
Class: Ranger     Level: 68            Stealth:       161
Hits:   512/647   Armour Class:   0/0  Thievery:        0
Mana:   110/140   Spellcasting: 148    Traps:           0
                                       Picklocks:       0
Strength:  110    Agility: 90          Tracking:        0
Intellect: 90     Health:  120         Martial Arts:  113
Willpower: 120    Charm:   85          MagicRes:       60


Yay, 16 hps for 40 more health .. ??? :)

I have been saying something about this for a while

I have a HOG Cleric at lvl 123 with 1300 hps or so which seems off cuz i have 150 health... It looks insane at that lvl but at lvl 50 i had 450 hps (better example LOL).  I figured maybe I was just having HORRIBLE HP rolls.  But now that I know I'm not the only one, I'll jump on the bandwagon.



Kal



If Superman is bulletproof, why does he duck when a gun is thrown at him?

For what it's worth, the HP calculation formula is one of the things I sent Vitoc (it includes a rather large comment above it explaining how HP rolls are done too).