[Spells] Spell Circles.

Started by DeathCow, May 26, 2006, 05:57:27 AM

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May 26, 2006, 05:57:27 AM Last Edit: May 27, 2006, 04:57:56 AM by DeathCow
As per the MMUD 2.0 post, I thought it might be interesting to explore the idea of spell circles.? What circles could there be?? And what spells would be in each circle?? After not putting much thought into this, I'm thinking of making the class type being a limiting factor in what circles you can take, and the magic level being the amount of circles you can learn, and having spellcasting modify how early you can learn a spell.
Mage-1Mage-2Mage-3Druid-1Druid-2Druid-3Priest-1Priest-2Priest-3Summoner
Circle Of FireYesYesYesYesYesYesNoNoNoYes
Circle Of AirYesYesYesYesYesYesNoNoNoYes
Circle Of EarthYesYesYesYesYesYesNoNoNoYes
Circle of WaterYesYesYesYesYesYesNoNoNoYes
Circle of PoisonYesYesYesYesYesYesNoNoNoYes
Circle of ProtectionNoNoNoNoNoYesNoNoYesNo
Circle of NatureNoNoNoYesYesYesNoNoNoNo
Circle of HealingNoNoNoNoNoNoNoYesYesNo
Circle of DarknessNoYesYesNoNoNoYesYesYesNo
Circle of LightNoYesYesNoNoNoYesYesYesNo
Circle of WardingNoNoNoYesYesYesYesYesYesNo
Circle of TimeYesYesYesNoNoYesNoNoNoNo
Circle of MindYesYesYesNoNoNoNoNoNoNo
Circle of SummoningNoNoNoNoNoNoNoNoNoYes
Circle Of NecromancyYesYesYesNoNoNoYesYesYesNo

Spell casters will have a limited amount of circles they can choose from.? The maximum allowed is determined by Magic Level.? Circles are assigned either Primary, Secondary, or Tertiary status.? That status is a modifer for their power level.
------------PrimarySecondaryTertiary
Magic-3------120
Magic-2------011
Magic-1------010
Summoner1------111

1. A summoner's primary must be Circle of Summoning.

Spell casters may choose to learn as many circles as possible, or they may choose to devote more energy to a single pursuit.? This can be represent numerically.

------Total Points
Magic-3------9
Magic-2------6
Magic-1------3
Summoner1------6

1. Summoners are assumed to have 3 points in Circle of Summoning.

So, a Magic-3 could have 9 points in 1 primary ability, or, 6 in 1 primary with 3 in a secondary, or simply have 3 points in each.

    • Note this is a numerical representation of what will be an in game decision.


The Circles Of Magic


















Drain SpellsDirect AttackAoe AttackHealAoe HealCursesAOE CursesArmourElemental ResCharmBlessesAoe BlessesSummons
Circle Of FireNONEVHGHHIGHNONENONEAVGAVGPOORPOORNONEAVGAVGPOOR
Circle Of AirNONEAVGHIGHPOORPOORAVGPOORAVGPOORNONEAVGAVGAVG
Circle Of EarthNONEHIGHAVGNONENONEPOORPOORVHGHPOORNONEAVGAVGAVG
Circle of WaterNONEAVGHIGHNONEPOORAVGAVGAVGAVGNONEPOORPOORAVG
Circle of PoisonNONEAVGAVGNONENONEVHGHVHGHNONEAVGNONENONENONEAVG
Circle of ProtectionNONENONENONEPOORPOORNONENONEVHGHAVGNONEAVGAVGAVG
Circle of NaturePOORHIGHHIGHAVGPOORAVGAVGAVGAVGAVGPOORNONEAVG
Circle of HealingNONEPOORPOORVHGHVHGHNONENONEPOORNONENONEPOORPOORPOOR
Circle of DarknessAVGAVGAVGPOORNONEAVGAVGAVGPOORPOORAVGAVGHIGH
Circle of LightNONEAVGPOORAVGAVGPOORPOORAVGNONENONEAVGNONEHIGH
Circle of WardingPOORNONENONEAVGPOORAVGNONEAVGVHGHNONEPOORPOORNONE
Circle of TimeNONENONENONEPOORPOORVHGHVHGHNONENONENONEVHGHVHGHNONE
Circle of MindNONEHIGHNONENONENONEVHGHVHGHNONENONEVHGHNONENONEPOOR
Circle of SummoningNONENONENONENONENONENONENONENONENONENONENONENONEVHGH
Circle Of NecromancyHIGHHIGHHIGHNONENONEPOORPOORAVGNONEAVGNONENONEVHGH


Very High
High
Average
Poor
None



    • Circle Of Fire
      • Attacks
        • Fiery Rain
        • Fire Bolt
            - DeathCow casts fire bolt on giant rat for 10 damage!
        • Fire Blast
            - DeathCow holds his hand out!
            ? A fire blast bursts out from his palm incinerating giant rat for 20 damage!
        • Fire Storm
            - DeathCow raises his hands to the sky!
            ? A fire storm enkindles the room for 30 damage!
        • Flame Bolt
            - DeathCow summons a flame bolt at giant rat for 10 damage!
        • Blast of Flame
            - DeathCow makes a circular gesture!
            ? A blast of flame launches at giant rat for 20 damage!
        • Flame Storm
            - DeathCow summons a mighty flame storm, incinerating the room for 30 damage!
        • Inferno Bolt
            - DeathCow conjures a glowing inferno bolt and launches it at giant rat for 10 damage!
        • Inferno Eruption
            - DeathCow makes an arcane gesture and clasps his hands together!
            ? A blazing inferno erupts around giant rat for 20 damage!
        • Inferno Storm
            - DeathCow closes his eyes and begins to chant!
            ? The room erupts into a massive inferno storm causing 30 damage!
        • Conflagration
            - DeathCow's eyes become luminous and glow with a blazing aura!
            ? Fiery death rains down upon the room for 30 damage!
        • Scorching Hands
            - DeathCow grabs giant rat with scorching hands for 10 damage!
        • Searing Pain
            - DeathCow summon the flames of searing pain around giant rat!
              ? You are buring in agony!
              ? The flames subside!
      • Defensive Spells
        • Fire Shield
            - DeathCow creates a fire shield around himself!
        • Globe of Fire
            - DeathCow creates a globe of fire around the entire party!
        • Resist Fire
            - DeathCow casts resist fire on you!
        • Fire Immunity
            - DeathCow conjures a wall of shimmering hear around himself!
      • Combat Enhancing Spells
        • Enchant Weapon, Fire
            - DeathCow enchants the sabre with fire!
        • Blazing Frenzy
            - DeathCow casts blazing frenzy!
              ? A frenzy blazes within you!
              ? The blazing frenzy passes
      [/color]


      • Circle Of Air
        • Attacks
          • Freezing Touch
              - DeathCow reaches out with a freezing touch a grabs giant rat for 10 damage!
          • Raging winds
              - DeathCow holds his arms up with his palms facing giant rat!
              ? Raging winds blast giant rat for 20 damage!
          • Updraft
              - DeathCow summons an updraft launching giant rat into the sky!
              ? The giant rat lands with a thud, taking 20 damage!
          • Falcons Talon
              - DeathCow makes a sharp gesture!
              ? A furious wind slices giant rat for 20 damage!
          • Lightning Bolt
              - DeathCow fires a lightning bolt at giant rat for 10 damage!
          • Chain Lightning
              - DeathCow fires a blast of Chain Lightning into the room!
              ? A bolt of chain lightning passes through giant rat for 10 damage!
              ? A bolt of chain lightning passes narrowly by giant rat!
          • Aerial Servant
              - DeathCow summons an Aerial Servant
        • Defensive Spells
          • Air Shield
              - DeathCow casts Air Shield!
          • Resist Lightning
              - DeathCow casts resist lightning on himself!
          • Globe of Winds
              - DeathCow summons a swirling wind around his party!
        • Combat Altering Spells
          • Enchant Weapon, Lightning
              - DeathCow enchants the sabre with the power of lightning!
          • Enchant Weapon, Cold
              - DeathCow enchants the sabre with the power of coldness
          • Haste
              - DeathCow casts haste on himself!
          • Winds of Haste
              - DeathCow invokes the winds of haste!
        [/color]


        • Circle Of Earth
          • Attacks
            • Stone Strike
                - DeathCow casts stone strike on giant rat for 10 damage!
            • Meteor Swarm
                - DeathCow launches a meteor swarm at giant rat for 10 damage!
            • Earthquake
                - DeathCow makes a parting gesture!
                ? An massive earthquake ravages the room for 30 damage!
            • Pebblestorm
                - DeathCow casts pebblestorm, pelting you for 30 damage!
            • Stonefist
                - DeathCow clinches his fist angerly at giant rat!
                ? A massive stonefist erupts from the ground smashing giant rat for 10 damage!
          • Defensive Spells
            • Earth Shield
                - DeathCow casts earth shield on himself!
            • Resist Stone
                - DeathCow cast resist stone on himself!
            • Stoneskin
                DeathCow casts stoneskin!
            • Summon Earth Elemental
                - DeathCow summons an earth elemental!
                ? The giant rat bites earth elemental!
                ? You are drained of 10 mana!
          • Combat Altering Spells
            • Enchant Item, Earth
                - DeathCow enchants the leather armour with the power of earth!
            • Might of Stone
                - DeathCow casts might of stone!
          [/color]


          • Circle of Water
            • Attacks
              • Jet of Water
                  - DeathCow fires a jet of water at giant rat for 10 damage!
              • Tsunami
                  - DeathCow calls a powerful tsunami that desolates the area for 20 damage!
              • Frozen Spike
                  - DeathCow hurls a frozen spike at giant rat who is impaled for 20 damage!
              • Freezing Mists
                  - DeathCow summons freezing mists into the room for 30 damage!
            • Defensive Spells
              • Resist Cold
                  - DeathCow casts resist cold on himself
              • Resist Water
                  - DeathCow casts resist water on himself
              • Ice Shield
                  - DeathCow casts ice shield
            • Combat enhancing spells
              • Enchant item, ice
                  -DeathCow enchants the sabre with the power of ice!
                  ? DeathCow enchants the leather armour with the power of ice!
              • Spiked Body
                  - DeathCow chants the spell of spiked body!
            [/color]


            • Circle of Poison
              • Attacks
                • Acid Jet
                • Acid Rain
                • Poison Beam
                • Acid Bolt
                • Stinking Cloud
                • Eroding Maelstorm
                • Spore Cloud
              • DoT
                • Poison Bolt
                • Poison Cloud
                • Viper's Gift
              • Defensive spells
                • Cure poison
                • Resist Poison
                • Acid Shield
                • Enhance Vitality
              • Combat enhancing spells
                • Enchant Weapon, Poison
                    - Can have various levels of increasing power
              • Curse Spells
                • Corrosion
              • Summons
                • Summon Snakes
                    - Summons snakes of type and amount based on level
                • Summon Spiders
              [/color]


              • Circle of Protection

                • Blessings
                  • Protection from good
                  • Protection from evil
                  • Protection from neutral
                  • Holy Shield
                      - +AC, + prot. from evil (priestly only)
                  • Unholy Shield
                      - +AC, + prot. from good (priestly only)
                • Curses

                  • Weakness to good
                  • Weakness to evil
                  • Weakness to neutral
                • Force Shields
                  • Fire Shield
                      - +AC, damage shield (damage returned is fire type)
                  • Frost Shield
                      - +AC, damage shield (damage returned is cold type)
                  • Lightning Shield
                      +AC, damage shield (damage returned is lightning type)
                  • Mana Shield
                      - +AC, damage shield (damage returned is resistible by MR)
                [/color]


                • Circle of Nature
                  • General
                    • Vine Strike
                    • Barkskin
                    • Charm Animal
                    • Nature's Touch
                        - Healing
                    • Nature's Guidance
                    • Calm Nature
                        - Lowers an animals follow rate.
                    • Entangle
                    • Goodberry
                    • Obscuring Mists
                    • Winter's Grace
                        - Cover's Tracks ie prevents tracking
                    • Summon Nature's Ally
                    • Restoration
                    • Spider Climb
                        - Works as a rope would
                    • Call Lightning
                    • Insect Plague
                    • Resist Elements
                    • Call Lightning Storm
                    • Wall Of Thorns
                    • Giant Growth
                    • Fire storm
                    • Storm of Vengence
                    • Animal Senses
                  [/color]


                  • Circle of Healing
                    • Self heal spells
                      • Merciful Grace
                      • Angelic Favor
                      • Divine Favor
                      • Divine Intervention
                    • Self Or Single target heal spells
                      • Minor healing
                      • Major healing
                      • Greater healing
                      • Angelic Mercy
                    • Sigle target heals
                      • Blessed Touch
                      • Anointed Touch
                    • Party Heals
                      • Healing Breeze
                      • Healing Wind
                      • Healing Gust
                      • Healing Rain
                    • Resurrection: - targets are only viable when mortally wounded
                      • Merciful Touch
                          ? aids mortally wounded and heals percent of hp
                      • Angelic Touch
                          ? aids mortally wounded heals, percent of ? hp, and raises hp regen
                      • Divine Aid
                          ? aids mortally wounded, heals percent of ? hp, and raises hp regen
                      • Resurrection
                          ? aids mortally wounded, sets hp to 1 ? 10% hp
                      • Divine Resurrection
                          ? aids mortally wounded, sets user at 12 - 25% hp
                    • Healing Blessings:
                      • Soothing Prayer
                          - +Hp/round
                      • Blessed prayer
                          - +Hp/round
                      • Healing Prayer
                          - +Hp/round
                      • Angelic Prayer
                          - +Hp regen
                      • Divine Prayer
                          - +Hp regen
                    • Anti-heal Curses
                      • Sinners mark
                          - hp regen
                      • Angelic Condemnation
                          - hp/round
                      • Divine Condemnation
                          -hp/round
                    • Undead
                      • Exorcism
                          -overlap with necromancer, Damage spell
                      • Divine Banishment
                          - exorcism upgrade
                      • Purify
                          ?hp/round undead only
                    • Blessings
                      • Protection from undead
                    • Cures
                      • Cure Paralysis
                      • Cure Minor Poison
                      • Cure Major Poison
                      • Cure Greater Poison
                      • Cure Blindness
                      • Cure Minor Disease
                      • Cure Major Disease
                      • Cure Greater Disease
                      • Cure Plague
                          ? Party spell
                    [/color]


                    • Circle of Darkness
                      • utility spells
                        • Mana flare
                            - Darkness
                      • Evil utility spells
                        • Unholy Darkness
                            - Darkness
                        • Dark Cloud
                            area blind
                      • Blessing
                        • Twilights Cloak
                            - + Stealth
                        • Dark Vision
                        • Night Shroud
                            - AC and Stealth
                        • Shadow Form
                      • Curse
                        • Minor Hexing
                            - accuracy
                        • Major Hexing
                        • Greater Hexing
                        • Lunar Eclipse
                            ? lowers room light
                        • Ensnaring Shadow
                        • Dark Gift
                            - Combat bless, max damage +crits
                      • Attack
                        • Damning Darkness
                        • Darkness Bolt
                        • Black Lightning
                        • Demonic Presence
                      • Summon Spells
                        • Summon Shade
                        • Summon Shadow Stalker
                        • Night Demon
                        • Nightmare
                        • Animate Shadow
                      • Backstab Enhacers
                        • Shadow Stalker's Percision
                        • Dark Hunter
                        • Night's Kiss
                        • Dusk
                        • Shadow Dancer
                      [/color]


                      • Circle of Light
                        • utility spells
                          • Mana flare
                              - Illumination
                          • Dispell Shadow
                              - Removes Many dark curses(ensnaring shadow etc..)
                        • Good Only utility spells
                          • Holy Light
                              - Illumination
                        • Attack
                          • Blinding Light
                          • Light Beam
                          • Prismatic Light
                          • Angelic Light
                          • Solar Flare
                          • Stardust
                          • Solar Beam
                        • Blessing
                          • Blessed words
                              - +acc
                          • Radiant Light
                          • Penetrating Vision
                          • Angelic Blessing
                        • Curses
                          • Starbright
                              - Stealth
                          • Dazzle
                        • Summons
                          • Summon Light Elemental
                          • Summon Angelic Being
                          • Summon Radiant Angel
                        [/color]


                        • Circle of Warding
                          • Blessings
                            • Protection from fire
                            • Protection from water
                            • Protection from cold
                            • Protection from lightning
                            • Minor fire ward
                            • Minor frost ward
                            • Minor lightning ward
                            • Minor water ward
                            • Greater fire ward
                            • Greater frost ward
                            • Greater lightning ward
                            • Greater water ward
                            • Poison ward
                                - slight bonus resistance to poison
                            • Pestilence ward
                                slight resistance to disease
                          • Curses
                            • Weakness to fire
                            • Weakness to water
                            • Weakness to cold
                            • Weakness to lightning
                            • Weakness to poison
                            • Weakness to Disease
                          [/color]


                          • Circle of Time
                            • General
                              • Teleportation? ?
                                  - Teleport player/Target
                              • Create Portal
                                  ? A shimmering portal opens in front of you!
                            • Bless type
                              • Quickening
                              • Speed
                              • Blinding Speed
                              • Mass speed
                            • Curse type
                              • Dawdling Curse
                              • Snail?s Pace
                              • Slow
                            • Area Effect
                              • Time Shift
                                  ? slows everything but the caster
                              • Time Freeze
                                  ? Stops all action in a room and prevents any action from any NPC or PC other then the caster (very short duration)
                            • Attack
                              • Temporal Shift
                                  - single target
                              • Temporal Rift
                                  - Area attack
                            [/color]


                            • Circle of Mind
                              • Utility (Telekinesis)
                                • Levitate: climb with out a rope
                              • Utility (Pyrokinesis)
                                • Flicker - illumination
                              • Bless (Telekinesis)
                                • Kinetic Shield
                                    - +AC, +DR
                                • Psi Shield
                                    - +MR
                              • Bless (Telepathy)
                                • Precognition
                                    - +dodge, +accuracy
                                • After image
                                    - +AC party
                                • Blur
                                    - +AC based on casters spellcasting
                                • Illusionary Shield
                                    - +AC
                                • Monstrous Visage
                                    - lowers mob follow level
                                • Chameleon Skin
                                    - +Stealth, +bs min/max dmg
                                • Vanish
                                    - makes player invisible (not findable by search) breaks on action.
                              • Bless (Psychometabolism) (these are useable only on self like many mystic powers)
                                • Claws of the Beast
                                    - users gains a claw attack
                                • Exoskeleton
                                    - users skin hardens +AC, +DR, -speed
                                • Battle Vigor
                                    - +HP
                                • Poisoner?s bane
                                    User gains poison immunity
                                • Battle Valor
                                    - removes fear spells
                                • Bone Spike
                                    - User gains shock shield effect (gives normal dmg)
                              • Curse (Telepathy)
                                • Distract
                                    -? -Dodge, -Accuracy
                                • Illusionary Attacker
                                    - chance ?hp per round, breaks players actions, lowers accuracy
                                • Twisted Vision
                                    Causes stumbling, randomizes exit/entrance messages (player/Monster exits to east could = east, west, up, down?.)
                                • Illusionary Storm
                                    Causes rain, snow, lightning at random, each having their own effect on the player.
                                • Globe of Illusion
                                    Causes all command exits to be randomized ? player commands to go west but goes a random direction. Bashing direction could result in bashing in any direction.
                              • Curse (Telekinesis)
                                • Kinetic manipulation
                                    - +AC, -DR
                                • Psi Disrupter
                                    - -MR
                                • Animate Object
                                    - anio (item) target: non-equiped weapon attacks target X rounds
                              • Attack (Telekinesis)
                                • Rock Pelt
                                    -? target is pelted with rocks
                                • Sand Blast
                                    target is blinded with sand, does round damage
                                • Boulder
                                    Target is hit with flying boulders
                                • Telekinesis Blast
                                    target is hit with a telekinetic blast
                                • Concussive force
                                    area is hit with telekinetic force wave
                              • Attacks (Pyrokinesis)
                                • Finger of Fire
                                • Hand of Flame
                                • Fire Bolt
                                • Fire Storm Blast
                                • Mana Burn
                              • Attacks (Telepathy)
                                • Mind Dart
                                • Mind Drain
                                • Psi Beam
                                • Mental Blast
                              • Attacks (Psychometabolism, does lightning damage)
                                • Static Dart
                                • Static Blast
                                • Static Explosion
                                • Shock Beam
                              • Control (Telepathy)
                                • Dominate Will
                                • Mindlink
                              • Summon (Telepathy)
                                • Summon Illusionary Chimera
                                • Summon Illusionary gnome
                                • Summon Illusionary Soldier
                                • Summon Illusionary Guard
                                • Summon Illusionary Monstrosity
                              [/color]


                              • Circle of Summoning
                                • Summon Creature of unusual size
                                  • Summon Giant Rat
                                  • Summon Giant Bat
                                  • Summon Giant Cat
                                  • Summon Giant Dog
                                  • Summon Giant Roc
                                • Summon Guardian
                                  • Summon Guardian Dog
                                • Summon Sprit
                                  • Summon wraith
                                  • Summon Specter
                                  • Summon Vision
                                • Summon Great Beasts
                                  • Summon Fire Salamander
                                  • Summon Griffin
                                  • Summon Frost Serpent
                                  • Summon Drake
                                  • Summon Elder Wyrm
                                • Summon Golems
                                  • Summon Ice Golem
                                  • Summon Stone Golem
                                  • Summon Gargoyle
                                • Summon Elementals
                                  • Summon Fire Elemental
                                  • Summon Water Elemental
                                  • Summon Air Elemental
                                  • Summon Lightning Elemental
                                  • Summon Earth Elemental
                                [/color]


                                • Circle Of Necromancy
                                  • General
                                    • Dark Pact
                                        ? Control Undead
                                    • Exorcism
                                        - Causes damage to undead.
                                    • Exorcize minion
                                        ? destroys a summoned undead creature no exp gained.
                                    • Plague Crafter
                                        - causes disease tick down damage
                                  • Summon Spells
                                    • Summon Spirit
                                    • Summon Zombie
                                    • Summon Zombie Wolf
                                    • Summon Skeleton
                                    • Summon Skeletal Warrior
                                    • Summon Shade
                                    • Summon Wraith
                                  • Forms
                                    • Wraith?s Form
                                        +Rcol, -Rfir, +enc, stealth, ban pick up, , deny services, give temp spell set.
                                          - Temp Spell set ? is in addition to already known spells
                                          - Sap Streagth -10 str to target
                                          - Chilled Touch: causes cold damage
                                          - Unholy Stench: Chokes target with noxious fumes
                                          - Non-corporeal: Allows pc to walk through doors, Bans player from attacking with attack command
                                          - Dispel Form:? returns the character to their normal form
                                          - Auto-spell: Chance drain mana from hit
                                          - negate ? bleeding spells
                                          - Undead Status ? bans normal heal spells
                                    • Lich Form
                                        +Mana%, +Mregen, -HPregen, +Rcol, -Rfir, +Rpois, deny services, give temp spell set.
                                          - Temp Spell set ? in addition to already known spells.
                                          - Withering Touch: causes tick down damage to player
                                          - Entropy Blast
                                          - Greater Corpse Skin +DR ?+Rcol similar negatives are already in place?
                                          - Sap power: shock shield effect that steals mana from spells cast at player
                                          - Summon Spirit Horde
                                          - Summon Boneswalker ? beefed up skeletal warrior
                                          - Dispel Form: returns the character to their normal form
                                          -? Auto-spell: Chance drain life from hit
                                          -? Auto-spell: Chance drain mana from hit
                                          -? negate ? bleeding spells
                                          -? night vision
                                          -? Undead Status ? bans normal heal spells
                                    • Greater Lich Form
                                        +Mana%, +Mregen, -HPregen, +Rcol, -Rfir, +Rpois, deny services, give temp spell set.
                                          - Temp Spell set ? in addition to already known spells.
                                          - Withering Touch: Causes tick down damage to player
                                          - Paralyzing Touch: Causes chance action fail to player
                                          - Entropy Blast
                                          - Summon Spirit Horde
                                          - Summon Demon Hound
                                          - Summon Bones-walker ? beefed up skeletal warrior
                                          - Summon Greater Bones-walker ? beefed up boneswalker
                                          - Withering Presence: Causes damage to PCs and NPCs in the room with the player.. ?follows caster?
                                          - Dispel Form: returns the character to their normal form
                                          - Auto-spell: Chance drain life from hit
                                          - Auto-spell: Chance drain mana from hit
                                          - Night Vision
                                          - See Hidden
                                          - +DR
                                          - negate ? bleeding spells
                                          - Undead Status ? bans normal heal spells
                                    • Form of Hellion
                                    • Form of Greater Hellion
                                    • Demonic Visage
                                  • Attacks
                                    • Withering Touch
                                    • Rotting Breath
                                    • Diseased Breath
                                    • Necromatic Blast
                                    • Exorcism
                                    • Dark Banishing
                                  • Defensive Blesses
                                    • Corpse Skin
                                        - barkskin type effect with dead skin - finally a use for severed body parts
                                    • Bone Shield
                                        - Creates an offhand sheild for duration of spell
                                    • Spectral Shield
                                        - Creates a Proctective spirit energy sphere around the caster
                                  • Combat Blesses
                                    • Cursed Weapon
                                        ? Give weapon wielder a chance hit of drain life ?self only?
                                    • Greater Cursed Weapon
                                        ? Give weapon wielder a chance hit of drain life and drain mana ?self only?
                                  • Utility Blesses
                                    • Lich Eyes
                                        - Nightvision, See hidden for x rounds.
                                  • Tick down Attack Curses
                                    • Decaying Touch
                                        - per round damage
                                    • Withering Flesh
                                        - per round damage
                                    • Death Panges
                                        - per round damage
                                  • Curses
                                    • Haunting Curse
                                        - haunting illusionary creature type thing
                                    • Poltergeist
                                        - haunting illusionary creature type thing
                                  • Control spells
                                    • Control Undead
                                    • Dark Pact
                                    • Demonic Pact? ?
                                  • Leach Heals
                                    • Leach
                                    • Greater Leach
                                    • Dark Touch
                                    • Drain Life
                                    • Soul Siphon
                                  [/color]


                                Note: These are examples.
                                The above is incomplete.

    May 26, 2006, 07:40:25 AM #1 Last Edit: May 26, 2006, 07:52:58 AM by The Crazy Animal
    I don't really feel like giving examples for each of these:

    Necromancy:

    Summon undead:
    Summon Spirit
    Summon Zombie
    Summon Zombie Wolf
    Summon Skeleton
    Summon Skeletal Warrior
    Summon Shade
    Summon Wraith

    Exorcize minion ? destroys a summoned undead creature no exp gained.
    Animate Dead ? would be cool if bodies remained on ground for 5 minutes and you could reanimate them.

    Form of undead: see necromancer class post for info
    Wraith?s Form
    Lich Form
    Greater Lich Form
    Form of Hellion
    Form of Greater Hellion
    Demonic Visage

    Attacks:
    Withering Touch
    Rotting Breath
    Diseased Breath
    Necromatic Blast
    Exorcism
    Dark Banishing

    Defensive Blesses:
    Corpse Skin - barkskin type effect with dead skin - finally a use for severed body parts :)
    Bone Shield - Creates an offhand sheild for duration of spell
    Spectral Shield - Creates a Proctective spirit energy sphere around the caster

    Combat Blesses:
    Cursed Weapon ? Give weapon wielder a chance hit of drain life ?self only?
    Greater Cursed Weapon ? Give weapon wielder a chance hit of drain life and drain mana ?self only?

    Utility Blesses:
    Lich Eyes: Nightvision, See hidden for x rounds.

    Tick down Attack Curses:
    Decaying Touch - per round damage
    Withering Flesh - per round damage
    Death Panges - per round damage

    Curses
    Haunting Curse - haunting illusionary creature type thing
    Poltergeist - haunting illusionary creature type thing

    Control spells:
    Control Undead ? Control undead, level 1
    Dark Pact ? Control undead, level 2
    Demonic Pact ? Control undead, level 3
       
    Leach Heals: "numbers are just examples"
    Leach
    Greater Leach
    Dark Touch
    Drain Life
    Soul Siphon

    ------------------------------------------------

    Space - Time:

    Teleportation:   
    Teleport player/Target ? simple enough
    Create Portal ? A shimmering portal opens in front of you!

    Bless type:
    Quickening
    Speed
    Blinding Speed
    Mass speed

    Curse type:
    Dawdling Curse
    Snail?s Pace
    Slow

    Area Effect:
    Time Shift ? slows everything but the caster
    Time Freeze ? Stops all action in a room and prevents any action from any NPC or PC other then the caster (very short duration)

    I was just thinking about this should healing be treated just as healing or should it be seperated out so you have:

    Druidic healing
    Priestly healing

    May 26, 2006, 08:48:57 AM #3 Last Edit: May 26, 2006, 08:58:31 AM by DeathCow
    Well I was thinking that the Circle of Healing would be a priest type only circle.? There can of course be some overlapping.? The light, and nature circles very well might have their own healing spells.? And the healing circle might have some undead damaging spells.? Both air and water will use cold effects..and will both have rcol spells.


    Fun with colors.

    Circle of Healing:

    Self heal spells:
    Merciful Grace
    Angelic Favor
    Divine Favor
    Divine Intervention

    Single target heal spells:
    Minor healing
    Major healing
    Greater healing
    Angelic Mercy

    Non-caster PC target heals:
    Blessed Touch
    Anointed Touch

    Party Heals:
    Healing Breeze
    Healing Wind
    Healing Gust
    Healing Rain

    Resurrection: - targets are only viable when mortally wounded
    Merciful Touch ? aids mortally wounded and heals percent of - hp
    Angelic Touch ? aids mortally wounded heals, percent of ? hp, and raises hp regen
    Divine Aid ? aids mortally wounded, heals percent of ? hp, and raises hp regen
    Resurrection ? aids mortally wounded, sets hp to 1 ? 10% hp
    Divine Resurrection ? aids mortally wounded, sets user at 12 - 25% hp

    Healing Blessings:
    Soothing Prayer: +Hp/round
    Blessed prayer: +Hp/round
    Healing Prayer: +Hp/round
    Angelic Prayer: +Hp regen
    Divine Prayer: +Hp regen

    Anti-heal Curses:
    Sinners mark: - hp regen
    Angelic Condemnation: - hp/round
    Divine Condemnation: -hp/round
    Undead:
    Exorcism: (overlap with necromancer) Damage spell
    Divine Banishment: exorcism upgrade
    Purify: ?hp/round undead only

    Blessings:
    Protection from undead

    May 26, 2006, 10:52:00 AM #5 Last Edit: May 26, 2006, 10:54:31 AM by The Crazy Animal
    Is it just me or shouldn't circle of healing be available for all the priestly ranks?
    What do you have in mind for light and darkness ??? is that like good and evil or day and night?

    Anyway here is a fun little one

    Circle of Illusion

    Illusionary summoning:
    Summon Illusionary Chimera
    Summon Illusionary Homunculi
    Summon Illusionary Soldier
    Summon Illusionary Guard
    Summon Illusionary Monstrosity
       
    Combat Blessings:
    Blur: +AC based on casters spellcasting
    Illusionary Shield: +AC
    Monstrous Visage: lowers mob follow level
    Chameleon Skin: +Stealth, +bs min/maxdmg
    Vanish: makes player invisible (not findable by search) breaks on action.
       
    Combat Curses:
    Illusionary Attacker: chance ?hp per round, breaks players actions, lowers accuracy
    Twisted Vision: Causes stumbling, randomizes exit/entrance messages (player/Monster exits to east could = east, west, up, down?.)
    Illusionary Storm: Causes rain, snow, lightning at random, each having their own effect on the player.
    Globe of Illusion: Causes all command exits to be randomized ? player commands to go west but goes a random direction. Bashing direction could result in bashing in any direction.

    Ya think maybe mind and illusion go together?

    And that chart is kinda arbitrary atm.

    I could see how it could and how it couldn't be put with mind. My thoughts on the circle of mind were they would be more direct psychic attacks. Where as illusion is mostly defensive and trickery based.

    May 26, 2006, 11:06:49 AM #8 Last Edit: May 26, 2006, 11:12:57 AM by Valentine
    It's the difference between smoke/mirrors and ESP.

    Edit: Or what he ^ said....because I'm slow.
    "...There was always a minority afraid of something, and a great majority afraid of the dark, afraid of the future, afraid of the past, afraid of the present, afraid of themselves and shadows of themselves..." --Ray Bradbury, The Martian Chronicles

    Still want an answer on the light and dark thing....

    Circle of Divination: this is very bare bones at the moment and I?m not sure if it?s viable at the moment but sounds fun.
       
    Tarot:
    Draw 1 card
    Draw 2 cards combos
    Draw 3 cards combos

    Runes:
    Draw 1 rune
    Draw 2 runes combos
    Draw 3 runes combos

    Tarot and runes work similarly but require different objects: tarot deck or rune bag. Each card or rune gives a temp spell that can be cast after being drawn. Similarly multi draws will give more powerful temp spells. Drawling runes or cards is limited by a set number per amount of time per deck or bag. Further you can acquire different types of rune bags and tarot decks as treasure or by purchase.

    Scrying: - requires object
    Find item
    Spy on player
    Is x monster alive

    I kinda like just lumping smoke mirriors and esp together...

    Darkness, and Light only good and evil to a point, Darkness might have quite a few evil only spells, and light good only..but you don't have to be good or evil to take the abilities.  Its sort of a combination of the 2, day/night-good/evil

    And gypsies are going to have an alter fate ability.  Although I won't be opposed to making it a spell circle avaible only to them.

    I figured that Circle of divination would be restricted by class. I was thinking witchdoctor/shamman type and gypsies but thats just me.

    If you want to lump illusion and mind to gether go ahead but its going to make it more difficult in the long run if you want to have prestige classes like illusionist and a psi class that are seperate and unique to each other.

    Circle of Summoning:

    Summon Creature of unusual size:
    Summon Giant Rat
    Summon Giant Bat
    Summon Giant Cat
    Summon Giant Dog
    Summon Giant Roc

    Summon Guardian:
    Summon Guardian Dog

    Summon Sprit:
    Summon wraith
    Summon Specter
    Summon Vision

    Summon Great Beasts:
    Summon Fire Salamander
    Summon Griffin
    Summon Frost Serpent
    Summon Drake
    Summon Elder Wyrm

    Summon Golems:
    Summon Ice Golem
    Summon Stone Golem
    Summon Gargoyle

    Summon Elementals:
    Summon Fire Elemental
    Summon Water Elemental
    Summon Air Elemental
    Summon Lightning Elemental
    Summon Earth Elemental

    May 26, 2006, 12:00:34 PM #12 Last Edit: May 26, 2006, 12:14:48 PM by DeathCow
    I have a witchdoctor class I'm working on, well will be working on.?

    Btw added stuff to top, and added some commentary.

    May 26, 2006, 12:56:24 PM #13 Last Edit: May 26, 2006, 01:11:05 PM by The Crazy Animal
    Maybe you should think about using a point delineated system that lets the player pick how many of x points to put in their primary, secondary, and tertiary magic rating.

    Magic 3 = 9 points and can pick up to 3 circles
    Magic 2 = 6 points and can pick up to 3 circles
    Magic 1 = 3 points and can pick up to 3 circles

    The Circle ratings could then range from 1 ? 9 in power, which would give room for prestige expansion later.

    May 26, 2006, 01:00:49 PM #14 Last Edit: May 26, 2006, 01:03:26 PM by DeathCow
    I like it.? Alot.? Certainly Adds alot of customization to characters.

    Only problem is figuring out how to make that make sense in game.  What I mean to say is I was planning to have this be based on a NPC interaction, rather than something you decide during character creation.  Of course sitting here i'm coming up with ideas.