I know DC is sneaky, but that sneaky?

Started by scratacorn, May 31, 2006, 05:05:49 PM

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May 31, 2006, 05:05:49 PM Last Edit: March 21, 2007, 06:42:47 AM by The Crazy Animal
Temple Hallway
Obvious exits: south, northeast, southwest
[HP=2755]:
Temple Hallway
Obvious exits: south, northeast, southwest
You hear movement to the northeast.
You hear movement to the northeast.
A wave of energy blasts through the room!
Tyrannosaur walks into the room from nowhere.
DeathCow moves to attack Tyrannosaur.
[HP=2755]:
Temple Hallway
Also here: Tyrannosaur.
Obvious exits: south, northeast, southwest
[HP=2755]:a Tyrannosaur
*Combat Engaged*
You shoot an arrow and strike Tyrannosaur for 769 damage!
You shoot an arrow and strike Tyrannosaur for 519 damage!
You shoot an arrow and strike Tyrannosaur for 473 damage!
You shoot an arrow and strike Tyrannosaur for 175 damage!
You shoot an arrow and strike Tyrannosaur for 536 damage!
Tyrannosaur hits you, but the swing glances off!
You critically shoot an arrow and strike Tyrannosaur for 2478 damage!
You shoot an arrow and strike Tyrannosaur for 447 damage!
The lizard stumbles to the ground with a loud crash!
You gain 649935000 experience.
*Combat Off*

Where i'm at the t-rex's just spawn randomly, and i get a few DC moves to attack a few times, but I get all the exp?

[HP=2755]:sw
Temple Hallway
Also here: DeathCow.
Obvious exits: northeast, northwest
A wave of energy blasts through the room!
Tyrannosaur walks into the room from nowhere.
DeathCow moves to attack Tyrannosaur.
The Tyrannosaur snaps at you, but you dodge out of the way!
[HP=2755]:
Temple Hallway
Also here: Tyrannosaur.
Obvious exits: northeast, northwest
[HP=2755]:
Temple Hallway
Also here: Tyrannosaur.
Obvious exits: northeast, northwest
[HP=2755]:a Tyrannosaur
*Combat Engaged*

This time he was in the room for a split second........

Temple Hallway
Obvious exits: northwest, southeast
[HP=2755]:nw
Temple Entrance
Also here: DeathCow.
Obvious exits: north, southeast, southwest
[HP=2755]:
Temple Entrance
Obvious exits: north, southeast, southwest
You hear movement to the southwest.
You hear movement to the southwest.
[HP=2755]:l sw
Temple Hallway
    This hallway is old, but you can tell that it has been mildly taken care of
by someone, or something. There is no light source in these halls, and the furth
er you venture, the eviler this place feels. On the walls notice various unrecog
nizable symbols and runes.
Also here: DeathCow, Tyrannosaur.
Obvious exits: northeast, southwest
[HP=2755]:
Temple Entrance
Obvious exits: north, southeast, southwest
[HP=2755]:sw
Temple Hallway
Also here: DeathCow.
Obvious exits: northeast, southwest
You hear movement to the southwest.
You hear movement to the southwest.
[HP=2755]:ah ha!
Your command had no effect.
[HP=2755]:
Temple Hallway
Obvious exits: northeast, southwest
[HP=2755]:
Temple Hallway
Obvious exits: northeast, southwest
[HP=2755]:sw
Temple Hallway
Also here: DeathCow, Tyrannosaur.
Obvious exits: south, northeast, southwest
DeathCow casts Dancing fire on Tyrannosaur for 371 damage!
DeathCow casts Dancing fire on Tyrannosaur for 191 damage!
DeathCow casts Dancing fire on Tyrannosaur for 347 damage!
DeathCow casts Dancing fire on Tyrannosaur for 311 damage!
DeathCow casts Dancing fire on Tyrannosaur for 195 damage!
DeathCow casts Dancing fire on Tyrannosaur for 396 damage!
DeathCow casts Dancing fire on Tyrannosaur for 212 damage!
DeathCow casts Dancing fire on Tyrannosaur for 236 damage!
DeathCow casts Dancing fire on Tyrannosaur for 326 damage!
DeathCow casts Dancing fire on Tyrannosaur for 387 damage!
DeathCow casts Dancing fire on Tyrannosaur for 297 damage!
DeathCow casts Dancing fire on Tyrannosaur for 255 damage!
DeathCow casts Dancing fire on Tyrannosaur for 158 damage!
DeathCow casts Dancing fire on Tyrannosaur for 337 damage!
DeathCow casts Dancing fire on Tyrannosaur for 195 damage!
DeathCow casts Dancing fire on Tyrannosaur for 373 damage!
DeathCow casts Dancing fire on Tyrannosaur for 252 damage!
DeathCow casts Dancing fire on Tyrannosaur for 315 damage!
The lizard stumbles to the ground with a loud crash!
[HP=2755]:a Tyrannosaur
Your command had no effect.
[HP=2755]:
Temple Hallway
Obvious exits: south, northeast, southwest
[HP=2755]:
Temple Hallway
Obvious exits: south, northeast, southwest
[HP=2755]:l sw
Temple, Stairwell
    A circular marble stairwell leads downwards from this similarly shaped room.
Aside from this, you notice nothing of interest save for a few dusty tapestries
hanging from the walls.
Obvious exits: east, northeast, southeast, down
[HP=2755]:

Ok, is lack of sleep getting to me? or is DC just invisible now?

Ok, last one...I swear!!!

Temple Hallway
Obvious exits: northeast, northwest
You hear movement to the northwest.
You hear movement to the northwest.
You hear movement to the northwest.
You hear movement to the northwest.
You hear movement to the northeast.
You hear movement to the northeast.
A wave of energy blasts through the room!
Tyrannosaur walks into the room from nowhere.
DeathCow moves to attack Tyrannosaur.
A wave of energy blasts through the room!
Tyrannosaur walks into the room from nowhere.
DeathCow moves to attack Tyrannosaur.
A wave of energy blasts through the room!
Tyrannosaur walks into the room from nowhere.
DeathCow moves to attack Tyrannosaur.
[HP=2755]:
Temple Hallway
Also here: Tyrannosaur.
Obvious exits: northeast, northwest
[HP=2755]:a Tyrannosaur
*Combat Engaged*

Quote from: scratacorn on May 31, 2006, 05:21:00 PM
Ok, last one...I swear!!!

Temple Hallway
Obvious exits: northeast, northwest
You hear movement to the northwest.
You hear movement to the northwest.
You hear movement to the northwest.
You hear movement to the northwest.
You hear movement to the northeast.
You hear movement to the northeast.
A wave of energy blasts through the room!
Tyrannosaur walks into the room from nowhere.
DeathCow moves to attack Tyrannosaur.
A wave of energy blasts through the room!
Tyrannosaur walks into the room from nowhere.
DeathCow moves to attack Tyrannosaur.
A wave of energy blasts through the room!
Tyrannosaur walks into the room from nowhere.
DeathCow moves to attack Tyrannosaur.
[HP=2755]:
Temple Hallway
Also here: Tyrannosaur.
Obvious exits: northeast, northwest
[HP=2755]:a Tyrannosaur
*Combat Engaged*

The reason you are seeing this happening is because DC's script is running all over the realm creating t-rex's. When he detects somebody else in the room he is porting out to another room. So sometimes you'll see him pop in, attack, he'll see you, and then pop out. Not a bug.